#DCD4B8

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.038 93.9), rgb(220, 212, 184).

Aa

Black text reads best on this color (14.15:1).

About this color

#DCD4B8 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.014 away. Black text reads best on it, at 14.15:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.15:1
White text1.48:1

Values

HEX#DCD4B8
RGBrgb(220, 212, 184)
HSLhsl(47, 34%, 79%)
OKLCHoklch(86.9% 0.038 93.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD4B8 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #DCD4B8 14.15:1 AAA Lc 80.9 Fine for body text
#DCD4B8 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#DCD4B8 text on black 14.15:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDEADF

    oklch(93.6% 0.015 94.2)

  3. Step 200

    200 (this color)

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  4. Step 300

    300

    #CBC19D

    oklch(81% 0.05 94.3)

  5. Step 400

    400

    #B1A066

    oklch(70.7% 0.079 93.7)

  6. Step 500

    500

    #9E883A

    oklch(63.1% 0.101 93.5)

  7. Step 600

    600

    #89710E

    oklch(55.6% 0.11 93.4)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5E4D06

    oklch(42.5% 0.084 93.7)

  10. Step 900

    900

    #4D4112

    oklch(37.8% 0.066 94.5)

  11. Step 950

    950

    #2D260C

    oklch(27% 0.042 94.4)

Export this scale for Tailwind in the Tailwind colors tool

#DCD4B8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD2B60.006
Deuteranopia (no green cones)#DDD5B90.003
Tritanopia (no blue cones)#E2D0CC0.034
Achromatopsia (no color)#D4D4D40.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD4B8

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  • #CCD3EE

    #CCD3EE

    oklch(87% 0.038 274.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD4B8

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  • #E7CFBA

    #E7CFBA

    oklch(86.9% 0.039 63.5)

  • #CED9BD

    #CED9BD

    oklch(86.9% 0.04 124.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD4B8

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  • #BFD7EC

    #BFD7EC

    oklch(86.8% 0.039 244.6)

  • #D9CEE9

    #D9CEE9

    oklch(86.9% 0.039 304)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD4B8

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  • #B8DBE3

    #B8DBE3

    oklch(86.9% 0.038 213.1)

  • #E4CBDF

    #E4CBDF

    oklch(86.9% 0.039 332.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD4B8

    #DCD4B8

    oklch(86.9% 0.038 93.9)

  • #B9DDD7

    #B9DDD7

    oklch(87% 0.039 184.2)

  • #CCD3EE

    #CCD3EE

    oklch(87% 0.038 274.1)

  • #EBCAD1

    #EBCAD1

    oklch(86.9% 0.038 3.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD4B8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD4B8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.