#DCD4B5

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.042 95.2), rgb(220, 212, 181).

Aa

Black text reads best on this color (14.12:1).

About this color

#DCD4B5 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.042 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 14.12:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.042)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.12:1
White text1.48:1

Values

HEX#DCD4B5
RGBrgb(220, 212, 181)
HSLhsl(48, 36%, 79%)
OKLCHoklch(86.8% 0.042 95.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD4B5 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #DCD4B5 14.12:1 AAA Lc 80.8 Fine for body text
#DCD4B5 text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#DCD4B5 text on black 14.12:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EDEADE

    oklch(93.6% 0.016 95.2)

  3. Step 200

    200 (this color)

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  4. Step 300

    300

    #CBC199

    oklch(80.9% 0.055 95.7)

  5. Step 400

    400

    #B1A060

    oklch(70.6% 0.086 95)

  6. Step 500

    500

    #9E882D

    oklch(63% 0.111 95.2)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4108

    oklch(37.8% 0.073 95.1)

  11. Step 950

    950

    #2D2608

    oklch(26.9% 0.046 96)

Export this scale for Tailwind in the Tailwind colors tool

#DCD4B5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD2B30.005
Deuteranopia (no green cones)#DDD5B60.003
Tritanopia (no blue cones)#E3CFCB0.038
Achromatopsia (no color)#D4D4D40.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD4B5

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  • #CBD2F0

    #CBD2F0

    oklch(86.8% 0.042 275.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD4B5

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  • #E8CFB7

    #E8CFB7

    oklch(86.9% 0.043 66.1)

  • #CDD9BB

    #CDD9BB

    oklch(86.8% 0.042 125.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD4B5

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  • #BDD7EE

    #BDD7EE

    oklch(86.7% 0.042 245)

  • #DACDEB

    #DACDEB

    oklch(86.8% 0.043 305.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD4B5

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  • #B5DBE5

    #B5DBE5

    oklch(86.7% 0.042 215.5)

  • #E6CADF

    #E6CADF

    oklch(86.9% 0.042 334.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD4B5

    #DCD4B5

    oklch(86.8% 0.042 95.2)

  • #B6DDD7

    #B6DDD7

    oklch(86.8% 0.042 185.1)

  • #CBD2F0

    #CBD2F0

    oklch(86.8% 0.042 275.1)

  • #EDC9D0

    #EDC9D0

    oklch(86.9% 0.042 4.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD4B5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD4B5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.