#DCD4A2

Closest named color: Vanilla (#E9D8A6). oklch(86.4% 0.066 100), rgb(220, 212, 162).

Aa

Black text reads best on this color (13.98:1).

About this color

#DCD4A2 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.066 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.022 away. Black text reads best on it, at 13.98:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.066)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.98:1
White text1.50:1

Values

HEX#DCD4A2
RGBrgb(220, 212, 162)
HSLhsl(52, 45%, 75%)
OKLCHoklch(86.4% 0.066 100)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD4A2 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #DCD4A2 13.98:1 AAA Lc 80.3 Fine for body text
#DCD4A2 text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#DCD4A2 text on black 13.98:1 AAA Lc -79.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD8

    oklch(93.7% 0.025 102)

  3. Step 200

    200 (this color)

    #DCD4A2

    oklch(86.4% 0.066 100)

  4. Step 300

    300

    #CDC282

    oklch(80.8% 0.084 99.6)

  5. Step 400

    400

    #B5A226

    oklch(70.8% 0.136 100)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6E6100

    oklch(49% 0.102 100.2)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCD4A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED19F0.008
Deuteranopia (no green cones)#E0D4A40.006
Tritanopia (no blue cones)#E5CDC70.060
Achromatopsia (no color)#D3D3D30.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD4A2

    #DCD4A2

    oklch(86.4% 0.066 100)

  • #C9CEFE

    #C9CEFE

    oklch(86.3% 0.067 280.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD4A2

    #DCD4A2

    oklch(86.4% 0.066 100)

  • #EFCBA4

    #EFCBA4

    oklch(86.3% 0.066 69)

  • #C4DCAE

    #C4DCAE

    oklch(86.5% 0.067 130.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD4A2

    #DCD4A2

    oklch(86.4% 0.066 100)

  • #B2D6FD

    #B2D6FD

    oklch(86.3% 0.067 250.7)

  • #E0C7F3

    #E0C7F3

    oklch(86.4% 0.066 310.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD4A2

    #DCD4A2

    oklch(86.4% 0.066 100)

  • #A2DDF1

    #A2DDF1

    oklch(86.4% 0.066 220.9)

  • #F1C2E0

    #F1C2E0

    oklch(86.4% 0.066 340)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD4A2

    #DCD4A2

    oklch(86.4% 0.066 100)

  • #9FE1DC

    #9FE1DC

    oklch(86.4% 0.067 190.1)

  • #C9CEFE

    #C9CEFE

    oklch(86.3% 0.067 280.2)

  • #FAC1C8

    #FAC1C8

    oklch(86.4% 0.066 10.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD4A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD4A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.