#DCD3C4

Closest named color: Light Gray (#D3D3D3). oklch(87% 0.023 80.7), rgb(220, 211, 196).

Aa

Black text reads best on this color (14.15:1).

About this color

#DCD3C4 is a light close to neutral grey. In OKLCH its lightness is 87%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.023 away. Black text reads best on it, at 14.15:1.

Hue familyNeutrals
Lightnesslight (87%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.15:1
White text1.48:1

Values

HEX#DCD3C4
RGBrgb(220, 211, 196)
HSLhsl(37, 26%, 82%)
OKLCHoklch(87% 0.023 80.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD3C4 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #DCD3C4 14.15:1 AAA Lc 80.9 Fine for body text
#DCD3C4 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#DCD3C4 text on black 14.15:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F3

    oklch(97.1% 0.003 67.8)

  2. Step 100

    100

    #EDE9E4

    oklch(93.6% 0.008 73.7)

  3. Step 200

    200 (this color)

    #DCD3C4

    oklch(87% 0.023 80.7)

  4. Step 300

    300

    #CABFAC

    oklch(80.9% 0.029 81.5)

  5. Step 400

    400

    #B09E80

    oklch(70.7% 0.047 80.4)

  6. Step 500

    500

    #9C8660

    oklch(63.1% 0.059 80.9)

  7. Step 600

    600

    #876F46

    oklch(55.5% 0.065 80.2)

  8. Step 700

    700

    #725D38

    oklch(49% 0.06 80.8)

  9. Step 800

    800

    #5D4C2F

    oklch(42.7% 0.049 80.2)

  10. Step 900

    900

    #4C402A

    oklch(37.8% 0.038 82.2)

  11. Step 950

    950

    #2D2519

    oklch(27% 0.024 77.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCD3C4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D3C30.007
Deuteranopia (no green cones)#DAD5C40.006
Tritanopia (no blue cones)#E1D0CF0.021
Achromatopsia (no color)#D4D4D40.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD3C4

    #DCD3C4

    oklch(87% 0.023 80.7)

  • #CCD5E4

    #CCD5E4

    oklch(87.1% 0.023 260.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD3C4

    #DCD3C4

    oklch(87% 0.023 80.7)

  • #E1D0C7

    #E1D0C7

    oklch(86.9% 0.023 49.9)

  • #D4D6C5

    #D4D6C5

    oklch(87% 0.023 112.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD3C4

    #DCD3C4

    oklch(87% 0.023 80.7)

  • #C6D7E1

    #C6D7E1

    oklch(86.9% 0.023 233.4)

  • #D4D2E2

    #D4D2E2

    oklch(87% 0.022 291.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD3C4

    #DCD3C4

    oklch(87% 0.023 80.7)

  • #C4D9DA

    #C4D9DA

    oklch(87% 0.023 200.2)

  • #DBD0DE

    #DBD0DE

    oklch(87.1% 0.022 319)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD3C4

    #DCD3C4

    oklch(87% 0.023 80.7)

  • #C6D9D2

    #C6D9D2

    oklch(86.9% 0.023 171.7)

  • #CCD5E4

    #CCD5E4

    oklch(87.1% 0.023 260.7)

  • #E1CED6

    #E1CED6

    oklch(86.9% 0.024 350.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD3C4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD3C4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.