#DCD1B4

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.041 89.7), rgb(220, 209, 180).

Aa

Black text reads best on this color (13.82:1).

About this color

#DCD1B4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.041 and its hue 90°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.006 away. Black text reads best on it, at 13.82:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.82:1
White text1.51:1

Values

HEX#DCD1B4
RGBrgb(220, 209, 180)
HSLhsl(43, 36%, 78%)
OKLCHoklch(86.2% 0.041 89.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD1B4 1.51:1 Fails Lc -27.4 Dividers and decoration only
Black text on #DCD1B4 13.82:1 AAA Lc 79.6 Fine for body text
#DCD1B4 text on white 1.51:1 Fails Lc 24.2 Dividers and decoration only
#DCD1B4 text on black 13.82:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEEADF

    oklch(93.7% 0.015 90.2)

  3. Step 200

    200 (this color)

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  4. Step 300

    300

    #CEC09B

    oklch(81% 0.052 89.8)

  5. Step 400

    400

    #B59E62

    oklch(70.6% 0.083 89.2)

  6. Step 500

    500

    #A38632

    oklch(63.1% 0.107 89.7)

  7. Step 600

    600

    #8D6F00

    oklch(55.5% 0.113 89.9)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #503F0C

    oklch(37.6% 0.07 89.2)

  11. Step 950

    950

    #2F250A

    oklch(26.9% 0.044 88.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCD1B4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B20.007
Deuteranopia (no green cones)#DBD3B50.005
Tritanopia (no blue cones)#E3CCC90.037
Achromatopsia (no color)#D2D2D20.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD1B4

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  • #C7D1ED

    #C7D1ED

    oklch(86.2% 0.04 269.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD1B4

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  • #E7CCB8

    #E7CCB8

    oklch(86.3% 0.041 58.7)

  • #CED6B8

    #CED6B8

    oklch(86.2% 0.041 119.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD1B4

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  • #BAD6EA

    #BAD6EA

    oklch(86.2% 0.041 239.1)

  • #D5CCE9

    #D5CCE9

    oklch(86.1% 0.041 299.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD1B4

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  • #B4DAE0

    #B4DAE0

    oklch(86.3% 0.041 208.1)

  • #E2C9DF

    #E2C9DF

    oklch(86.3% 0.04 329.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD1B4

    #DCD1B4

    oklch(86.2% 0.041 89.7)

  • #B6DBD2

    #B6DBD2

    oklch(86.2% 0.041 178.9)

  • #C7D1ED

    #C7D1ED

    oklch(86.2% 0.04 269.9)

  • #EAC7D1

    #EAC7D1

    oklch(86.2% 0.042 358.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD1B4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD1B4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.