#DCD1A2

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.063 96.5), rgb(220, 209, 162).

Aa

Black text reads best on this color (13.68:1).

About this color

#DCD1A2 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.063 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.021 away. Black text reads best on it, at 13.68:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.063)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.68:1
White text1.53:1

Values

HEX#DCD1A2
RGBrgb(220, 209, 162)
HSLhsl(49, 45%, 75%)
OKLCHoklch(85.8% 0.063 96.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD1A2 1.53:1 Fails Lc -28.0 Dividers and decoration only
Black text on #DCD1A2 13.68:1 AAA Lc 79.0 Fine for body text
#DCD1A2 text on white 1.53:1 Fails Lc 24.7 Dividers and decoration only
#DCD1A2 text on black 13.68:1 AAA Lc -78.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EEEAD9

    oklch(93.6% 0.023 96)

  3. Step 200

    200 (this color)

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  4. Step 300

    300

    #D0C184

    oklch(80.9% 0.081 96)

  5. Step 400

    400

    #B8A02F

    oklch(70.7% 0.13 96.7)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DCD1A2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBCE9F0.008
Deuteranopia (no green cones)#DED2A40.004
Tritanopia (no blue cones)#E5CAC40.057
Achromatopsia (no color)#D1D1D10.063

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD1A2

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  • #C5CDFA

    #C5CDFA

    oklch(85.7% 0.063 277.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD1A2

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  • #EDC9A5

    #EDC9A5

    oklch(85.8% 0.063 66.8)

  • #C6D8AC

    #C6D8AC

    oklch(85.7% 0.062 125.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD1A2

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  • #AFD5F8

    #AFD5F8

    oklch(85.7% 0.063 246.4)

  • #DBC6F2

    #DBC6F2

    oklch(85.8% 0.064 306.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD1A2

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  • #A1DBEB

    #A1DBEB

    oklch(85.7% 0.063 216.7)

  • #ECC1E0

    #ECC1E0

    oklch(85.8% 0.063 336.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD1A2

    #DCD1A2

    oklch(85.8% 0.063 96.5)

  • #A1DED7

    #A1DED7

    oklch(85.7% 0.063 187.2)

  • #C5CDFA

    #C5CDFA

    oklch(85.7% 0.063 277.1)

  • #F6C0CA

    #F6C0CA

    oklch(85.9% 0.063 6.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD1A2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD1A2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.