#DCD0A0

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.064 95.7), rgb(220, 208, 160).

Aa

Black text reads best on this color (13.57:1).

About this color

#DCD0A0 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.064 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.022 away. Black text reads best on it, at 13.57:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.064)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.57:1
White text1.54:1

Values

HEX#DCD0A0
RGBrgb(220, 208, 160)
HSLhsl(48, 46%, 75%)
OKLCHoklch(85.6% 0.064 95.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCD0A0 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #DCD0A0 13.57:1 AAA Lc 78.6 Fine for body text
#DCD0A0 text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#DCD0A0 text on black 13.57:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEAD8

    oklch(93.5% 0.024 96.6)

  3. Step 200

    200 (this color)

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  4. Step 300

    300

    #D1C182

    oklch(81% 0.084 95.6)

  5. Step 400

    400

    #BA9F29

    oklch(70.7% 0.133 95.4)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCD0A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9D0.008
Deuteranopia (no green cones)#DDD2A20.005
Tritanopia (no blue cones)#E5C9C30.058
Achromatopsia (no color)#D0D0D00.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCD0A0

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  • #C3CDFA

    #C3CDFA

    oklch(85.6% 0.064 275.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCD0A0

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  • #EDC8A3

    #EDC8A3

    oklch(85.5% 0.065 66.8)

  • #C5D8AA

    #C5D8AA

    oklch(85.6% 0.065 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCD0A0

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  • #ADD5F8

    #ADD5F8

    oklch(85.6% 0.065 245.1)

  • #DAC5F2

    #DAC5F2

    oklch(85.5% 0.065 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCD0A0

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  • #9FDBEA

    #9FDBEA

    oklch(85.6% 0.064 214.9)

  • #EBC0E0

    #EBC0E0

    oklch(85.5% 0.064 335.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCD0A0

    #DCD0A0

    oklch(85.6% 0.064 95.7)

  • #9FDED5

    #9FDED5

    oklch(85.6% 0.065 185)

  • #C3CDFA

    #C3CDFA

    oklch(85.6% 0.064 275.2)

  • #F6BFC9

    #F6BFC9

    oklch(85.7% 0.064 6.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCD0A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCD0A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.