#DCCFB5

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.038 84.6), rgb(220, 207, 181).

Aa

Black text reads best on this color (13.63:1).

About this color

#DCCFB5 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.038 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.007 away. Black text reads best on it, at 13.63:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.63:1
White text1.54:1

Values

HEX#DCCFB5
RGBrgb(220, 207, 181)
HSLhsl(40, 36%, 79%)
OKLCHoklch(85.8% 0.038 84.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCFB5 1.54:1 Fails Lc -28.2 Dividers and decoration only
Black text on #DCCFB5 13.63:1 AAA Lc 78.8 Fine for body text
#DCCFB5 text on white 1.54:1 Fails Lc 24.9 Dividers and decoration only
#DCCFB5 text on black 13.63:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E0

    oklch(93.5% 0.013 82.4)

  3. Step 200

    200 (this color)

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  4. Step 300

    300

    #CFBF9D

    oklch(80.9% 0.049 85.8)

  5. Step 400

    400

    #B79D67

    oklch(70.7% 0.078 84.8)

  6. Step 500

    500

    #A5843C

    oklch(63% 0.099 84.5)

  7. Step 600

    600

    #906D13

    oklch(55.5% 0.108 84.8)

  8. Step 700

    700

    #7B5B01

    oklch(49.1% 0.1 84.6)

  9. Step 800

    800

    #644B09

    oklch(42.8% 0.083 85.2)

  10. Step 900

    900

    #523E13

    oklch(37.7% 0.065 83.3)

  11. Step 950

    950

    #30250D

    oklch(27.1% 0.041 84.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCCFB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB30.009
Deuteranopia (no green cones)#D9D2B60.008
Tritanopia (no blue cones)#E3CAC80.035
Achromatopsia (no color)#D0D0D00.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCFB5

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  • #C4D1EA

    #C4D1EA

    oklch(85.9% 0.038 263.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCFB5

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  • #E5CABA

    #E5CABA

    oklch(85.7% 0.038 52.6)

  • #CFD4B8

    #CFD4B8

    oklch(85.9% 0.038 115.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCFB5

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  • #B9D5E6

    #B9D5E6

    oklch(85.8% 0.038 234.6)

  • #D1CCE7

    #D1CCE7

    oklch(85.8% 0.037 294.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCFB5

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  • #B5D8DC

    #B5D8DC

    oklch(85.8% 0.037 205)

  • #DEC8DF

    #DEC8DF

    oklch(85.8% 0.039 324.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCFB5

    #DCCFB5

    oklch(85.8% 0.038 84.6)

  • #B8D9CF

    #B8D9CF

    oklch(85.8% 0.038 175.1)

  • #C4D1EA

    #C4D1EA

    oklch(85.9% 0.038 263.6)

  • #E6C7D2

    #E6C7D2

    oklch(85.9% 0.038 354.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCFB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCFB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.