#DCCFB4

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.039 85.3), rgb(220, 207, 180).

Aa

Black text reads best on this color (13.62:1).

About this color

#DCCFB4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.039 and its hue 85°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.006 away. Black text reads best on it, at 13.62:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.62:1
White text1.54:1

Values

HEX#DCCFB4
RGBrgb(220, 207, 180)
HSLhsl(40, 36%, 78%)
OKLCHoklch(85.8% 0.039 85.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCFB4 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #DCCFB4 13.62:1 AAA Lc 78.8 Fine for body text
#DCCFB4 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#DCCFB4 text on black 13.62:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200 (this color)

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  4. Step 300

    300

    #CFBF9C

    oklch(80.9% 0.05 86.3)

  5. Step 400

    400

    #B79D65

    oklch(70.6% 0.08 85.5)

  6. Step 500

    500

    #A68438

    oklch(63.1% 0.103 84.7)

  7. Step 600

    600

    #916D09

    oklch(55.6% 0.111 85)

  8. Step 700

    700

    #7A5B00

    oklch(49% 0.1 85.4)

  9. Step 800

    800

    #644B03

    oklch(42.8% 0.086 86.1)

  10. Step 900

    900

    #523E10

    oklch(37.6% 0.067 84.3)

  11. Step 950

    950

    #30250C

    oklch(27.1% 0.042 85.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCCFB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB20.009
Deuteranopia (no green cones)#D9D2B50.008
Tritanopia (no blue cones)#E3CAC70.035
Achromatopsia (no color)#D0D0D00.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCFB4

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  • #C4D1EB

    #C4D1EB

    oklch(85.9% 0.039 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCFB4

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  • #E5CAB9

    #E5CAB9

    oklch(85.7% 0.038 54.3)

  • #CFD4B7

    #CFD4B7

    oklch(85.8% 0.039 115.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCFB4

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  • #B9D5E7

    #B9D5E7

    oklch(85.8% 0.039 236.1)

  • #D2CCE8

    #D2CCE8

    oklch(85.9% 0.039 295.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCFB4

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  • #B4D8DD

    #B4D8DD

    oklch(85.8% 0.039 206.8)

  • #DEC8DF

    #DEC8DF

    oklch(85.8% 0.039 324.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCFB4

    #DCCFB4

    oklch(85.8% 0.039 85.3)

  • #B7D9CF

    #B7D9CF

    oklch(85.8% 0.039 175.7)

  • #C4D1EB

    #C4D1EB

    oklch(85.9% 0.039 264.3)

  • #E6C6D1

    #E6C6D1

    oklch(85.7% 0.039 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCFB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCFB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.