#DCCFB3

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.04 86.1), rgb(220, 207, 179).

Aa

Black text reads best on this color (13.61:1).

About this color

#DCCFB3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.040 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.004 away. Black text reads best on it, at 13.61:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.61:1
White text1.54:1

Values

HEX#DCCFB3
RGBrgb(220, 207, 179)
HSLhsl(41, 37%, 78%)
OKLCHoklch(85.8% 0.04 86.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCFB3 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #DCCFB3 13.61:1 AAA Lc 78.8 Fine for body text
#DCCFB3 text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#DCCFB3 text on black 13.61:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200 (this color)

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  4. Step 300

    300

    #CFBF9B

    oklch(80.9% 0.052 86.9)

  5. Step 400

    400

    #B89D63

    oklch(70.7% 0.083 85.4)

  6. Step 500

    500

    #A68434

    oklch(63% 0.106 85.6)

  7. Step 600

    600

    #916D00

    oklch(55.6% 0.114 85.6)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #523E0D

    oklch(37.6% 0.069 85.2)

  11. Step 950

    950

    #30250A

    oklch(27.1% 0.044 86.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCCFB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB10.009
Deuteranopia (no green cones)#D9D2B40.008
Tritanopia (no blue cones)#E3CAC70.036
Achromatopsia (no color)#D0D0D00.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCFB3

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  • #C4D0EC

    #C4D0EC

    oklch(85.7% 0.041 267.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCFB3

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  • #E6CAB8

    #E6CAB8

    oklch(85.8% 0.04 54.8)

  • #CED4B6

    #CED4B6

    oklch(85.7% 0.041 116.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCFB3

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  • #B8D5E8

    #B8D5E8

    oklch(85.8% 0.041 236.7)

  • #D2CBE8

    #D2CBE8

    oklch(85.7% 0.04 296.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCFB3

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  • #B3D8DD

    #B3D8DD

    oklch(85.7% 0.04 206.5)

  • #DFC8DF

    #DFC8DF

    oklch(85.9% 0.04 325.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCFB3

    #DCCFB3

    oklch(85.8% 0.04 86.1)

  • #B6D9CF

    #B6D9CF

    oklch(85.7% 0.039 176.2)

  • #C4D0EC

    #C4D0EC

    oklch(85.7% 0.041 267.1)

  • #E7C6D1

    #E7C6D1

    oklch(85.8% 0.04 355.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCFB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCFB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.