#DCCFAF

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.045 88.5), rgb(220, 207, 175).

Aa

Black text reads best on this color (13.58:1).

About this color

#DCCFAF is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.045 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.002 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.58:1
White text1.54:1

Values

HEX#DCCFAF
RGBrgb(220, 207, 175)
HSLhsl(43, 39%, 77%)
OKLCHoklch(85.7% 0.045 88.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCFAF 1.54:1 Fails Lc -28.4 Dividers and decoration only
Black text on #DCCFAF 13.58:1 AAA Lc 78.6 Fine for body text
#DCCFAF text on white 1.54:1 Fails Lc 25.1 Dividers and decoration only
#DCCFAF text on black 13.58:1 AAA Lc -78.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DE

    oklch(93.5% 0.016 86.4)

  3. Step 200

    200 (this color)

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  4. Step 300

    300

    #D0BF96

    oklch(80.9% 0.058 88.1)

  5. Step 400

    400

    #B89E5A

    oklch(70.8% 0.093 89.1)

  6. Step 500

    500

    #A78520

    oklch(63.2% 0.119 88.7)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #302505

    oklch(27% 0.049 89.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCCFAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CEAD0.008
Deuteranopia (no green cones)#DAD1B00.005
Tritanopia (no blue cones)#E4CAC60.040
Achromatopsia (no color)#D0D0D00.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCFAF

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  • #C3D0EF

    #C3D0EF

    oklch(85.8% 0.045 267.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCFAF

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  • #E7C9B3

    #E7C9B3

    oklch(85.6% 0.045 58.4)

  • #CDD5B4

    #CDD5B4

    oklch(85.8% 0.045 118.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCFAF

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  • #B6D5EB

    #B6D5EB

    oklch(85.7% 0.045 239)

  • #D3CAEA

    #D3CAEA

    oklch(85.6% 0.045 298.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCFAF

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  • #AFD9E0

    #AFD9E0

    oklch(85.8% 0.045 208.8)

  • #E1C6DF

    #E1C6DF

    oklch(85.7% 0.045 328.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCFAF

    #DCCFAF

    oklch(85.7% 0.045 88.5)

  • #B1DAD0

    #B1DAD0

    oklch(85.6% 0.045 178.7)

  • #C3D0EF

    #C3D0EF

    oklch(85.8% 0.045 267.4)

  • #EAC4CF

    #EAC4CF

    oklch(85.6% 0.045 358.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCFAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCFAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.