#DCCEBA

Closest named color: Pale Oak (#DBCFB0). oklch(85.7% 0.031 76.9), rgb(220, 206, 186).

Aa

Black text reads best on this color (13.58:1).

About this color

#DCCEBA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.031 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.58:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.58:1
White text1.54:1

Values

HEX#DCCEBA
RGBrgb(220, 206, 186)
HSLhsl(35, 33%, 80%)
OKLCHoklch(85.7% 0.031 76.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCEBA 1.54:1 Fails Lc -28.5 Dividers and decoration only
Black text on #DCCEBA 13.58:1 AAA Lc 78.6 Fine for body text
#DCCEBA text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#DCCEBA text on black 13.58:1 AAA Lc -77.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EEE9E1

    oklch(93.6% 0.012 79.8)

  3. Step 200

    200 (this color)

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  4. Step 300

    300

    #D0BEA4

    oklch(81% 0.041 77.1)

  5. Step 400

    400

    #B79C73

    oklch(70.7% 0.064 77.8)

  6. Step 500

    500

    #A6834E

    oklch(63.2% 0.083 76.7)

  7. Step 600

    600

    #916C31

    oklch(55.7% 0.089 76.7)

  8. Step 700

    700

    #7B5A23

    oklch(49.1% 0.083 77.2)

  9. Step 800

    800

    #644A1F

    oklch(42.8% 0.069 77.6)

  10. Step 900

    900

    #523E1F

    oklch(37.8% 0.054 76.9)

  11. Step 950

    950

    #302413

    oklch(27% 0.034 75.2)

Export this scale for Tailwind in the Tailwind colors tool

#DCCEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CEB90.011
Deuteranopia (no green cones)#D7D1BA0.010
Tritanopia (no blue cones)#E2CAC80.027
Achromatopsia (no color)#D0D0D00.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCEBA

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  • #C3D1E5

    #C3D1E5

    oklch(85.6% 0.032 257.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCEBA

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  • #E2CBBF

    #E2CBBF

    oklch(85.8% 0.031 49.4)

  • #D2D2BB

    #D2D2BB

    oklch(85.8% 0.031 107)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCEBA

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  • #BCD5E0

    #BCD5E0

    oklch(85.8% 0.031 226.1)

  • #CECEE4

    #CECEE4

    oklch(85.8% 0.03 285.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCEBA

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  • #BAD7D7

    #BAD7D7

    oklch(85.8% 0.031 196.6)

  • #D9CADE

    #D9CADE

    oklch(85.7% 0.032 317.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCEBA

    #DCCEBA

    oklch(85.7% 0.031 76.9)

  • #BED7CC

    #BED7CC

    oklch(85.7% 0.031 167.3)

  • #C3D1E5

    #C3D1E5

    oklch(85.6% 0.032 257.2)

  • #E1C8D4

    #E1C8D4

    oklch(85.7% 0.032 347.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.