#DCCEAE

Closest named color: Pale Oak (#DBCFB0). oklch(85.5% 0.046 87.2), rgb(220, 206, 174).

Aa

Black text reads best on this color (13.48:1).

About this color

#DCCEAE is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.046 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.003 away. Black text reads best on it, at 13.48:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.48:1
White text1.55:1

Values

HEX#DCCEAE
RGBrgb(220, 206, 174)
HSLhsl(42, 40%, 77%)
OKLCHoklch(85.5% 0.046 87.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCEAE 1.55:1 Fails Lc -28.9 Dividers and decoration only
Black text on #DCCEAE 13.48:1 AAA Lc 78.2 Fine for body text
#DCCEAE text on white 1.55:1 Fails Lc 25.6 Dividers and decoration only
#DCCEAE text on black 13.48:1 AAA Lc -77.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  4. Step 300

    300

    #D1BF96

    oklch(80.9% 0.058 87.1)

  5. Step 400

    400

    #BA9D59

    oklch(70.7% 0.094 86.9)

  6. Step 500

    500

    #A8841E

    oklch(63.1% 0.12 87.5)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #312505

    oklch(27.1% 0.05 87.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCCEAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAC0.010
Deuteranopia (no green cones)#DAD1AF0.008
Tritanopia (no blue cones)#E4C9C50.040
Achromatopsia (no color)#CFCFCF0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCEAE

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  • #C2CFEE

    #C2CFEE

    oklch(85.5% 0.045 267.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCEAE

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  • #E7C8B3

    #E7C8B3

    oklch(85.4% 0.045 56.1)

  • #CDD4B2

    #CDD4B2

    oklch(85.6% 0.046 116.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCEAE

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  • #B4D4EA

    #B4D4EA

    oklch(85.4% 0.046 238.1)

  • #D2CAEA

    #D2CAEA

    oklch(85.5% 0.045 296.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCEAE

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  • #ADD8DE

    #ADD8DE

    oklch(85.4% 0.046 206.8)

  • #E0C5DF

    #E0C5DF

    oklch(85.4% 0.046 327.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCEAE

    #DCCEAE

    oklch(85.5% 0.046 87.2)

  • #B1DACF

    #B1DACF

    oklch(85.6% 0.046 177)

  • #C2CFEE

    #C2CFEE

    oklch(85.5% 0.045 267.4)

  • #E9C3CF

    #E9C3CF

    oklch(85.3% 0.046 357.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCEAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCEAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.