#DCCDCC

Closest named color: Light Gray (#D3D3D3). oklch(86% 0.017 22.1), rgb(220, 205, 204).

Aa

Black text reads best on this color (13.64:1).

About this color

#DCCDCC is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.017. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.018 away. Black text reads best on it, at 13.64:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.017)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text13.64:1
White text1.53:1

Values

HEX#DCCDCC
RGBrgb(220, 205, 204)
HSLhsl(4, 19%, 83%)
OKLCHoklch(86% 0.017 22.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCDCC 1.53:1 Fails Lc -28.2 Dividers and decoration only
Black text on #DCCDCC 13.64:1 AAA Lc 78.9 Fine for body text
#DCCDCC text on white 1.53:1 Fails Lc 24.9 Dividers and decoration only
#DCCDCC text on black 13.64:1 AAA Lc -78.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F4

    oklch(97.1% 0.003 48.7)

  2. Step 100

    100

    #EEE8E8

    oklch(93.6% 0.007 17.3)

  3. Step 200

    200 (this color)

    #DCCDCC

    oklch(86% 0.017 22.1)

  4. Step 300

    300

    #CEBBBA

    oklch(80.8% 0.022 21.2)

  5. Step 400

    400

    #B59997

    oklch(70.7% 0.034 22.8)

  6. Step 500

    500

    #A37F7D

    oklch(63% 0.045 22.1)

  7. Step 600

    600

    #8E6867

    oklch(55.6% 0.049 20.5)

  8. Step 700

    700

    #785755

    oklch(49.1% 0.044 22.7)

  9. Step 800

    800

    #624746

    oklch(42.7% 0.037 21.2)

  10. Step 900

    900

    #503C3B

    oklch(37.8% 0.028 21.8)

  11. Step 950

    950

    #2F2322

    oklch(27% 0.019 23.9)

Export this scale for Tailwind in the Tailwind colors tool

#DCCDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0CFCC0.017
Deuteranopia (no green cones)#D3D1CC0.015
Tritanopia (no blue cones)#E0CCCD0.006
Achromatopsia (no color)#D0D0D00.017

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCDCC

    #DCCDCC

    oklch(86% 0.017 22.1)

  • #C5D5D6

    #C5D5D6

    oklch(86.1% 0.017 201.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCDCC

    #DCCDCC

    oklch(86% 0.017 22.1)

  • #DBCDD2

    #DBCDD2

    oklch(86.1% 0.017 353.7)

  • #DBCEC7

    #DBCEC7

    oklch(86% 0.017 50.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCDCC

    #DCCDCC

    oklch(86% 0.017 22.1)

  • #C7D5D0

    #C7D5D0

    oklch(86.1% 0.017 172.6)

  • #C7D3DA

    #C7D3DA

    oklch(86% 0.016 233.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCDCC

    #DCCDCC

    oklch(86% 0.017 22.1)

  • #CBD4CA

    #CBD4CA

    oklch(86% 0.017 142.5)

  • #CBD1DC

    #CBD1DC

    oklch(85.9% 0.017 262.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCDCC

    #DCCDCC

    oklch(86% 0.017 22.1)

  • #D1D2C6

    #D1D2C6

    oklch(86% 0.016 110.6)

  • #C5D5D6

    #C5D5D6

    oklch(86.1% 0.017 201.4)

  • #D1CFDB

    #D1CFDB

    oklch(86% 0.017 293.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.