#DCCDB6

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.035 78.6), rgb(220, 205, 182).

Aa

Black text reads best on this color (13.45:1).

About this color

#DCCDB6 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.035 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.45:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.035)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.45:1
White text1.56:1

Values

HEX#DCCDB6
RGBrgb(220, 205, 182)
HSLhsl(36, 35%, 79%)
OKLCHoklch(85.4% 0.035 78.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCDB6 1.56:1 Fails Lc -29.1 Dividers and decoration only
Black text on #DCCDB6 13.45:1 AAA Lc 78.1 Fine for body text
#DCCDB6 text on white 1.56:1 Fails Lc 25.7 Dividers and decoration only
#DCCDB6 text on black 13.45:1 AAA Lc -77.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  4. Step 300

    300

    #D1BEA0

    oklch(81% 0.046 79.2)

  5. Step 400

    400

    #B99C6C

    oklch(70.7% 0.073 79.7)

  6. Step 500

    500

    #A88244

    oklch(63% 0.093 78)

  7. Step 600

    600

    #936B22

    oklch(55.5% 0.101 78.4)

  8. Step 700

    700

    #7D5914

    oklch(49% 0.094 78.5)

  9. Step 800

    800

    #664914

    oklch(42.7% 0.078 78.4)

  10. Step 900

    900

    #533D18

    oklch(37.6% 0.061 78)

  11. Step 950

    950

    #31240F

    oklch(27% 0.039 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#DCCDB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB50.011
Deuteranopia (no green cones)#D7D0B70.010
Tritanopia (no blue cones)#E3C9C60.030
Achromatopsia (no color)#CFCFCF0.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCDB6

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  • #C2D0E7

    #C2D0E7

    oklch(85.4% 0.035 260.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCDB6

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  • #E4C9BC

    #E4C9BC

    oklch(85.5% 0.035 47.4)

  • #D1D1B7

    #D1D1B7

    oklch(85.4% 0.035 107.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCDB6

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  • #B8D4E2

    #B8D4E2

    oklch(85.4% 0.036 229.4)

  • #CECCE6

    #CECCE6

    oklch(85.5% 0.036 289.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCDB6

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  • #B5D7D8

    #B5D7D8

    oklch(85.5% 0.036 198.7)

  • #D9C8DE

    #D9C8DE

    oklch(85.3% 0.035 318.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCDB6

    #DCCDB6

    oklch(85.4% 0.035 78.6)

  • #BAD7CB

    #BAD7CB

    oklch(85.4% 0.035 168.6)

  • #C2D0E7

    #C2D0E7

    oklch(85.4% 0.035 260.4)

  • #E2C6D3

    #E2C6D3

    oklch(85.4% 0.036 348.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCDB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCDB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.