#DCCDAC

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.047 86.5), rgb(220, 205, 172).

Aa

Black text reads best on this color (13.37:1).

About this color

#DCCDAC is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.047 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.006 away. Black text reads best on it, at 13.37:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.37:1
White text1.57:1

Values

HEX#DCCDAC
RGBrgb(220, 205, 172)
HSLhsl(41, 41%, 77%)
OKLCHoklch(85.2% 0.047 86.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCDAC 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #DCCDAC 13.37:1 AAA Lc 77.7 Fine for body text
#DCCDAC text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#DCCDAC text on black 13.37:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200 (this color)

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  4. Step 300

    300

    #D2BF94

    oklch(81% 0.061 86.9)

  5. Step 400

    400

    #BB9C56

    oklch(70.6% 0.096 86)

  6. Step 500

    500

    #AA8314

    oklch(63.1% 0.124 86.5)

  7. Step 600

    600

    #906E00

    oklch(55.7% 0.114 87.1)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #312403

    oklch(26.9% 0.051 86.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCCDAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CCAA0.011
Deuteranopia (no green cones)#D9D0AD0.008
Tritanopia (no blue cones)#E4C7C40.043
Achromatopsia (no color)#CECECE0.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCDAC

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  • #C0CEEE

    #C0CEEE

    oklch(85.1% 0.047 266.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCDAC

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  • #E7C7B1

    #E7C7B1

    oklch(85.1% 0.047 56.5)

  • #CCD3B0

    #CCD3B0

    oklch(85.2% 0.048 116.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCDAC

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  • #B2D4EA

    #B2D4EA

    oklch(85.2% 0.047 236.5)

  • #D1C9EA

    #D1C9EA

    oklch(85.3% 0.046 296.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCDAC

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  • #ABD8DE

    #ABD8DE

    oklch(85.2% 0.048 206.3)

  • #E0C4DF

    #E0C4DF

    oklch(85.2% 0.048 327.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCDAC

    #DCCDAC

    oklch(85.2% 0.047 86.5)

  • #AFD9CD

    #AFD9CD

    oklch(85.2% 0.047 175.9)

  • #C0CEEE

    #C0CEEE

    oklch(85.1% 0.047 266.7)

  • #E9C2CF

    #E9C2CF

    oklch(85.1% 0.047 356.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCDAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCDAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.