#DCCBA1

Closest named color: Pale Oak (#DBCFB0). oklch(84.6% 0.059 88.6), rgb(220, 203, 161).

Aa

Black text reads best on this color (13.10:1).

About this color

#DCCBA1 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.059 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 13.10:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.10:1
White text1.60:1

Values

HEX#DCCBA1
RGBrgb(220, 203, 161)
HSLhsl(43, 46%, 75%)
OKLCHoklch(84.6% 0.059 88.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCBA1 1.60:1 Fails Lc -30.7 Non-text elements, placeholder text
Black text on #DCCBA1 13.10:1 AAA Lc 76.6 Fine for body text
#DCCBA1 text on white 1.60:1 Fails Lc 27.2 Dividers and decoration only
#DCCBA1 text on black 13.10:1 AAA Lc -75.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F7F5F0

    oklch(97% 0.007 88.6)

  2. Step 100

    100

    #EEE9DD

    oklch(93.5% 0.017 88)

  3. Step 200

    200

    #E2D8C1

    oklch(88.4% 0.033 87.3)

  4. Step 300

    300 (this color)

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  5. Step 400

    400

    #B99E59

    oklch(70.8% 0.094 88.6)

  6. Step 500

    500

    #A7851D

    oklch(63.2% 0.12 89)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #785D00

    oklch(49.2% 0.101 88.9)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #302505

    oklch(27% 0.049 89.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCCBA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5C99E0.012
Deuteranopia (no green cones)#D9CEA20.008
Tritanopia (no blue cones)#E6C4C00.054
Achromatopsia (no color)#CCCCCC0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCBA1

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  • #BCCCF4

    #BCCCF4

    oklch(84.6% 0.059 268)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCBA1

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  • #EAC4A7

    #EAC4A7

    oklch(84.6% 0.058 59.2)

  • #C8D2A7

    #C8D2A7

    oklch(84.5% 0.059 118.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCBA1

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  • #AAD3EF

    #AAD3EF

    oklch(84.7% 0.058 238.2)

  • #D1C5EE

    #D1C5EE

    oklch(84.6% 0.058 298.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCBA1

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  • #A0D8E1

    #A0D8E1

    oklch(84.7% 0.059 208.4)

  • #E3BFE0

    #E3BFE0

    oklch(84.6% 0.06 328.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCBA1

    #DCCBA1

    oklch(84.6% 0.059 88.6)

  • #A3DACD

    #A3DACD

    oklch(84.7% 0.059 178.6)

  • #BCCCF4

    #BCCCF4

    oklch(84.6% 0.059 268)

  • #EEBDCC

    #EEBDCC

    oklch(84.6% 0.059 358.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCBA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCBA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.