#DCCB86

Closest named color: Sand (#E2CA76). oklch(84.1% 0.09 96), rgb(220, 203, 134).

Aa

Black text reads best on this color (12.92:1).

About this color

#DCCB86 is a light, moderately saturated yellow. In OKLCH its lightness is 84%, its chroma 0.090 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.018 away. Black text reads best on it, at 12.92:1.

Hue familyYellows
Lightnesslight (84%)
Chromamoderately saturated (0.090)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text12.92:1
White text1.62:1

Values

HEX#DCCB86
RGBrgb(220, 203, 134)
HSLhsl(48, 55%, 69%)
OKLCHoklch(84.1% 0.09 96)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCB86 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #DCCB86 12.92:1 AAA Lc 75.9 Fine for body text
#DCCB86 text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#DCCB86 text on black 12.92:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F6ED

    oklch(97.2% 0.012 96.4)

  2. Step 100

    100

    #EFEAD7

    oklch(93.6% 0.026 94.7)

  3. Step 200

    200

    #E3DAB4

    oklch(88.6% 0.051 96.2)

  4. Step 300

    300 (this color)

    #DCCB86

    oklch(84.1% 0.09 96)

  5. Step 400

    400

    #BC9F05

    oklch(70.7% 0.145 95.8)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#DCCB86 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8C8810.011
Deuteranopia (no green cones)#DDCD880.005
Tritanopia (no blue cones)#E8C1BA0.083
Achromatopsia (no color)#CBCBCB0.090

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCB86

    #DCCB86

    oklch(84.1% 0.09 96)

  • #BCC7FF

    #BCC7FF

    oklch(84.1% 0.079 275.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCB86

    #DCCB86

    oklch(84.1% 0.09 96)

  • #F4BF8B

    #F4BF8B

    oklch(84% 0.091 65.5)

  • #BCD695

    #BCD695

    oklch(84.1% 0.091 126)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCB86

    #DCCB86

    oklch(84.1% 0.09 96)

  • #9DD1FF

    #9DD1FF

    oklch(84.1% 0.084 245.7)

  • #D9BCFA

    #D9BCFA

    oklch(84.1% 0.09 305.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCB86

    #DCCB86

    oklch(84.1% 0.09 96)

  • #82DAF0

    #82DAF0

    oklch(84.1% 0.09 215.6)

  • #F1B5E1

    #F1B5E1

    oklch(84.1% 0.089 336.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCB86

    #DCCB86

    oklch(84.1% 0.09 96)

  • #82DED3

    #82DED3

    oklch(84% 0.09 185.8)

  • #BCC7FF

    #BCC7FF

    oklch(84.1% 0.079 275.9)

  • #FEB2C2

    #FEB2C2

    oklch(84% 0.091 5.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCB86, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCB86 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.