#DCCAB3

Closest named color: Pale Oak (#DBCFB0). oklch(84.8% 0.037 74), rgb(220, 202, 179).

Aa

Black text reads best on this color (13.14:1).

About this color

#DCCAB3 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.037 and its hue 74°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 13.14:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.037)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.14:1
White text1.59:1

Values

HEX#DCCAB3
RGBrgb(220, 202, 179)
HSLhsl(34, 37%, 78%)
OKLCHoklch(84.8% 0.037 74)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCAB3 1.59:1 Fails Lc -30.5 Non-text elements, placeholder text
Black text on #DCCAB3 13.14:1 AAA Lc 76.8 Fine for body text
#DCCAB3 text on white 1.59:1 Fails Lc 27.0 Dividers and decoration only
#DCCAB3 text on black 13.14:1 AAA Lc -76.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9E0

    oklch(93.7% 0.014 74.4)

  3. Step 200

    200 (this color)

    #DCCAB3

    oklch(84.8% 0.037 74)

  4. Step 300

    300

    #D4BD9F

    oklch(81% 0.048 74.4)

  5. Step 400

    400

    #BD9A6A

    oklch(70.7% 0.077 74.8)

  6. Step 500

    500

    #AD8041

    oklch(63.1% 0.098 73.6)

  7. Step 600

    600

    #98691D

    oklch(55.7% 0.106 74.3)

  8. Step 700

    700

    #81570E

    oklch(49.1% 0.098 74.5)

  9. Step 800

    800

    #694711

    oklch(42.6% 0.081 73.9)

  10. Step 900

    900

    #563C16

    oklch(37.7% 0.064 73.8)

  11. Step 950

    950

    #32230E

    oklch(26.9% 0.041 73.8)

Export this scale for Tailwind in the Tailwind colors tool

#DCCAB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1CAB20.016
Deuteranopia (no green cones)#D5CEB40.013
Tritanopia (no blue cones)#E4C5C30.032
Achromatopsia (no color)#CCCCCC0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCAB3

    #DCCAB3

    oklch(84.8% 0.037 74)

  • #BDCFE5

    #BDCFE5

    oklch(84.8% 0.036 253.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCAB3

    #DCCAB3

    oklch(84.8% 0.037 74)

  • #E3C6BA

    #E3C6BA

    oklch(84.8% 0.037 43.8)

  • #D1CFB3

    #D1CFB3

    oklch(84.9% 0.038 103.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCAB3

    #DCCAB3

    oklch(84.8% 0.037 74)

  • #B4D3DF

    #B4D3DF

    oklch(84.8% 0.037 223.2)

  • #C9CAE5

    #C9CAE5

    oklch(84.7% 0.037 283.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCAB3

    #DCCAB3

    oklch(84.8% 0.037 74)

  • #B2D5D4

    #B2D5D4

    oklch(84.7% 0.037 194.3)

  • #D6C6DE

    #D6C6DE

    oklch(84.7% 0.037 314.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCAB3

    #DCCAB3

    oklch(84.8% 0.037 74)

  • #B8D5C7

    #B8D5C7

    oklch(84.8% 0.036 164.8)

  • #BDCFE5

    #BDCFE5

    oklch(84.8% 0.036 253.5)

  • #E0C4D3

    #E0C4D3

    oklch(84.8% 0.037 344.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCAB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCAB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.