#DCCAA0

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.059 87.5), rgb(220, 202, 160).

Aa

Black text reads best on this color (12.99:1).

About this color

#DCCAA0 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.059 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 12.99:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.99:1
White text1.61:1

Values

HEX#DCCAA0
RGBrgb(220, 202, 160)
HSLhsl(42, 46%, 75%)
OKLCHoklch(84.3% 0.059 87.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCAA0 1.61:1 Fails Lc -31.1 Non-text elements, placeholder text
Black text on #DCCAA0 12.99:1 AAA Lc 76.2 Fine for body text
#DCCAA0 text on white 1.61:1 Fails Lc 27.6 Dividers and decoration only
#DCCAA0 text on black 12.99:1 AAA Lc -75.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DD

    oklch(93.5% 0.017 84.6)

  3. Step 200

    200

    #E2D8C1

    oklch(88.4% 0.033 87.3)

  4. Step 300

    300 (this color)

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  5. Step 400

    400

    #BA9D58

    oklch(70.7% 0.095 87.2)

  6. Step 500

    500

    #A8841C

    oklch(63.1% 0.121 87.7)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #312505

    oklch(27.1% 0.05 87.7)

Export this scale for Tailwind in the Tailwind colors tool

#DCCAA0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4C99D0.013
Deuteranopia (no green cones)#D9CEA10.011
Tritanopia (no blue cones)#E6C3BF0.054
Achromatopsia (no color)#CBCBCB0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCAA0

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  • #BBCBF3

    #BBCBF3

    oklch(84.3% 0.059 268)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCAA0

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  • #EAC3A6

    #EAC3A6

    oklch(84.4% 0.059 58.5)

  • #C8D1A6

    #C8D1A6

    oklch(84.3% 0.058 117.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCAA0

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  • #A8D2EE

    #A8D2EE

    oklch(84.3% 0.059 237.6)

  • #CFC4EE

    #CFC4EE

    oklch(84.3% 0.059 297.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCAA0

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  • #9ED7E0

    #9ED7E0

    oklch(84.3% 0.06 208.2)

  • #E1BFE0

    #E1BFE0

    oklch(84.4% 0.058 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCAA0

    #DCCAA0

    oklch(84.3% 0.059 87.5)

  • #A3D9CB

    #A3D9CB

    oklch(84.4% 0.059 177.1)

  • #BBCBF3

    #BBCBF3

    oklch(84.3% 0.059 268)

  • #EDBCCC

    #EDBCCC

    oklch(84.3% 0.06 357)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCAA0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCAA0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.