#DCCA98

Closest named color: Pale Oak (#DBCFB0). oklch(84.2% 0.069 90.6), rgb(220, 202, 152).

Aa

Black text reads best on this color (12.94:1).

About this color

#DCCA98 is a light, muted yellow. In OKLCH its lightness is 84%, its chroma 0.069 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 12.94:1.

Hue familyYellows
Lightnesslight (84%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.94:1
White text1.62:1

Values

HEX#DCCA98
RGBrgb(220, 202, 152)
HSLhsl(44, 49%, 73%)
OKLCHoklch(84.2% 0.069 90.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCCA98 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #DCCA98 12.94:1 AAA Lc 76.0 Fine for body text
#DCCA98 text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#DCCA98 text on black 12.94:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFEADB

    oklch(93.7% 0.021 91.6)

  3. Step 200

    200

    #E3D9BD

    oklch(88.6% 0.039 90.7)

  4. Step 300

    300 (this color)

    #DCCA98

    oklch(84.2% 0.069 90.6)

  5. Step 400

    400

    #BB9E48

    oklch(70.8% 0.11 90.7)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8D7000

    oklch(55.8% 0.114 90.7)

  8. Step 700

    700

    #765D00

    oklch(49% 0.1 90.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#DCCA98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5C8950.012
Deuteranopia (no green cones)#DACD9A0.008
Tritanopia (no blue cones)#E7C2BD0.063
Achromatopsia (no color)#CBCBCB0.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCCA98

    #DCCA98

    oklch(84.2% 0.069 90.6)

  • #BACAF9

    #BACAF9

    oklch(84.3% 0.068 270.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCCA98

    #DCCA98

    oklch(84.2% 0.069 90.6)

  • #EDC19E

    #EDC19E

    oklch(84.1% 0.069 60.2)

  • #C4D2A0

    #C4D2A0

    oklch(84% 0.069 120.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCCA98

    #DCCA98

    oklch(84.2% 0.069 90.6)

  • #A3D2F4

    #A3D2F4

    oklch(84.2% 0.069 240)

  • #D2C1F2

    #D2C1F2

    oklch(84.1% 0.07 300.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCCA98

    #DCCA98

    oklch(84.2% 0.069 90.6)

  • #96D8E4

    #96D8E4

    oklch(84.2% 0.068 210.1)

  • #E6BBE0

    #E6BBE0

    oklch(84.1% 0.069 330.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCCA98

    #DCCA98

    oklch(84.2% 0.069 90.6)

  • #99DACD

    #99DACD

    oklch(84.1% 0.068 180.7)

  • #BACAF9

    #BACAF9

    oklch(84.3% 0.068 270.2)

  • #F2B9C9

    #F2B9C9

    oklch(84.2% 0.069 0.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCCA98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCCA98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.