#DCC8B3

Closest named color: Pale Oak (#DBCFB0). oklch(84.4% 0.036 68.7), rgb(220, 200, 179).

Aa

Black text reads best on this color (12.95:1).

About this color

#DCC8B3 is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.036 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.020 away. Black text reads best on it, at 12.95:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.95:1
White text1.62:1

Values

HEX#DCC8B3
RGBrgb(220, 200, 179)
HSLhsl(31, 37%, 78%)
OKLCHoklch(84.4% 0.036 68.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCC8B3 1.62:1 Fails Lc -31.4 Non-text elements, placeholder text
Black text on #DCC8B3 12.95:1 AAA Lc 76.0 Fine for body text
#DCC8B3 text on white 1.62:1 Fails Lc 27.8 Dividers and decoration only
#DCC8B3 text on black 12.95:1 AAA Lc -75.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE9E3

    oklch(93.7% 0.01 67.7)

  3. Step 200

    200

    #E2D7CB

    oklch(88.5% 0.02 70)

  4. Step 300

    300 (this color)

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  5. Step 400

    400

    #B99A7A

    oklch(70.6% 0.058 67.6)

  6. Step 500

    500

    #A78157

    oklch(63% 0.074 68.6)

  7. Step 600

    600

    #926A3C

    oklch(55.5% 0.081 68.7)

  8. Step 700

    700

    #7D582E

    oklch(49.1% 0.076 67.9)

  9. Step 800

    800

    #654827

    oklch(42.6% 0.062 68.4)

  10. Step 900

    900

    #533D24

    oklch(37.8% 0.049 69)

  11. Step 950

    950

    #302416

    oklch(27% 0.03 70.3)

Export this scale for Tailwind in the Tailwind colors tool

#DCC8B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC8B20.019
Deuteranopia (no green cones)#D4CDB30.017
Tritanopia (no blue cones)#E4C3C20.031
Achromatopsia (no color)#CBCBCB0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCC8B3

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  • #BACEE3

    #BACEE3

    oklch(84.3% 0.037 249.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCC8B3

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  • #E2C4BB

    #E2C4BB

    oklch(84.3% 0.036 37.3)

  • #D1CDB2

    #D1CDB2

    oklch(84.4% 0.037 100.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCC8B3

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  • #B2D2DC

    #B2D2DC

    oklch(84.4% 0.037 218.6)

  • #C6CAE4

    #C6CAE4

    oklch(84.4% 0.036 278.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCC8B3

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  • #B2D4D0

    #B2D4D0

    oklch(84.4% 0.036 187.8)

  • #D2C6DE

    #D2C6DE

    oklch(84.4% 0.035 308)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCC8B3

    #DCC8B3

    oklch(84.4% 0.036 68.7)

  • #B9D3C3

    #B9D3C3

    oklch(84.3% 0.036 158.6)

  • #BACEE3

    #BACEE3

    oklch(84.3% 0.037 249.6)

  • #DDC3D4

    #DDC3D4

    oklch(84.4% 0.037 338.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCC8B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCC8B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.