#DCC8AF

Closest named color: Pale Oak (#DBCFB0). oklch(84.3% 0.041 73.4), rgb(220, 200, 175).

Aa

Black text reads best on this color (12.92:1).

About this color

#DCC8AF is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.041 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 12.92:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.92:1
White text1.62:1

Values

HEX#DCC8AF
RGBrgb(220, 200, 175)
HSLhsl(33, 39%, 77%)
OKLCHoklch(84.3% 0.041 73.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCC8AF 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #DCC8AF 12.92:1 AAA Lc 75.9 Fine for body text
#DCC8AF text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#DCC8AF text on black 12.92:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200

    #E2D7C9

    oklch(88.4% 0.022 74.1)

  4. Step 300

    300 (this color)

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  5. Step 400

    400

    #BA9B73

    oklch(70.8% 0.066 73.5)

  6. Step 500

    500

    #A8824E

    oklch(63.2% 0.084 74)

  7. Step 600

    600

    #936B31

    oklch(55.7% 0.09 74.1)

  8. Step 700

    700

    #7D5924

    oklch(49.2% 0.084 73.9)

  9. Step 800

    800

    #66491F

    oklch(42.8% 0.07 74)

  10. Step 900

    900

    #533D1F

    oklch(37.7% 0.054 73.4)

  11. Step 950

    950

    #312413

    oklch(27.1% 0.034 73)

Export this scale for Tailwind in the Tailwind colors tool

#DCC8AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C8AD0.018
Deuteranopia (no green cones)#D5CDB00.015
Tritanopia (no blue cones)#E4C3C10.034
Achromatopsia (no color)#CBCBCB0.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCC8AF

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  • #BACEE6

    #BACEE6

    oklch(84.4% 0.04 253)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCC8AF

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  • #E4C4B7

    #E4C4B7

    oklch(84.4% 0.041 43.4)

  • #D0CDAF

    #D0CDAF

    oklch(84.3% 0.041 102.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCC8AF

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  • #B0D2DF

    #B0D2DF

    oklch(84.3% 0.04 223)

  • #C7C9E6

    #C7C9E6

    oklch(84.4% 0.04 282.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCC8AF

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  • #AED4D3

    #AED4D3

    oklch(84.2% 0.04 194.4)

  • #D5C4DF

    #D5C4DF

    oklch(84.3% 0.041 313.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCC8AF

    #DCC8AF

    oklch(84.3% 0.041 73.4)

  • #B4D4C4

    #B4D4C4

    oklch(84.2% 0.041 163.8)

  • #BACEE6

    #BACEE6

    oklch(84.4% 0.04 253)

  • #E0C1D2

    #E0C1D2

    oklch(84.2% 0.042 343.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCC8AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCC8AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.