#DCC8AA

Closest named color: Pale Oak (#DBCFB0). oklch(84.2% 0.046 78), rgb(220, 200, 170).

Aa

Black text reads best on this color (12.88:1).

About this color

#DCC8AA is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.046 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.017 away. Black text reads best on it, at 12.88:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.88:1
White text1.62:1

Values

HEX#DCC8AA
RGBrgb(220, 200, 170)
HSLhsl(36, 42%, 76%)
OKLCHoklch(84.2% 0.046 78)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCC8AA 1.62:1 Fails Lc -31.7 Non-text elements, placeholder text
Black text on #DCC8AA 12.88:1 AAA Lc 75.7 Fine for body text
#DCC8AA text on white 1.62:1 Fails Lc 28.1 Dividers and decoration only
#DCC8AA text on black 12.88:1 AAA Lc -74.8 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200

    #E3D7C7

    oklch(88.4% 0.025 75.3)

  4. Step 300

    300 (this color)

    #DCC8AA

    oklch(84.2% 0.046 78)

  5. Step 400

    400

    #BA9B6B

    oklch(70.6% 0.074 78)

  6. Step 500

    500

    #A98242

    oklch(63.1% 0.095 78)

  7. Step 600

    600

    #946B20

    oklch(55.6% 0.103 78.2)

  8. Step 700

    700

    #7E5911

    oklch(49.1% 0.096 78.3)

  9. Step 800

    800

    #674913

    oklch(42.8% 0.079 77.7)

  10. Step 900

    900

    #533D17

    oklch(37.6% 0.062 78.5)

  11. Step 950

    950

    #31240F

    oklch(27% 0.039 77.9)

Export this scale for Tailwind in the Tailwind colors tool

#DCC8AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1C8A80.016
Deuteranopia (no green cones)#D5CDAB0.015
Tritanopia (no blue cones)#E5C2C00.041
Achromatopsia (no color)#CBCBCB0.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCC8AA

    #DCC8AA

    oklch(84.2% 0.046 78)

  • #B9CDEA

    #B9CDEA

    oklch(84.3% 0.046 257.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCC8AA

    #DCC8AA

    oklch(84.2% 0.046 78)

  • #E5C3B2

    #E5C3B2

    oklch(84.2% 0.045 48.2)

  • #CDCEAC

    #CDCEAC

    oklch(84.2% 0.046 108.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCC8AA

    #DCC8AA

    oklch(84.2% 0.046 78)

  • #ADD2E3

    #ADD2E3

    oklch(84.3% 0.046 227.5)

  • #C9C7E8

    #C9C7E8

    oklch(84.2% 0.046 288.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCC8AA

    #DCC8AA

    oklch(84.2% 0.046 78)

  • #A9D5D6

    #A9D5D6

    oklch(84.2% 0.046 198)

  • #D8C2DF

    #D8C2DF

    oklch(84.1% 0.046 318)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCC8AA

    #DCC8AA

    oklch(84.2% 0.046 78)

  • #AFD5C5

    #AFD5C5

    oklch(84.1% 0.046 167.8)

  • #B9CDEA

    #B9CDEA

    oklch(84.3% 0.046 257.6)

  • #E3BFD0

    #E3BFD0

    oklch(84.1% 0.047 348)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCC8AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCC8AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.