#DCC6AF

Closest named color: Pale Oak (#DBCFB0). oklch(83.9% 0.04 68.5), rgb(220, 198, 175).

Aa

Black text reads best on this color (12.73:1).

About this color

#DCC6AF is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.040 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.023 away. Black text reads best on it, at 12.73:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.040)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.73:1
White text1.64:1

Values

HEX#DCC6AF
RGBrgb(220, 198, 175)
HSLhsl(31, 39%, 77%)
OKLCHoklch(83.9% 0.04 68.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DCC6AF 1.64:1 Fails Lc -32.4 Non-text elements, placeholder text
Black text on #DCC6AF 12.73:1 AAA Lc 75.1 Fine for body text
#DCC6AF text on white 1.64:1 Fails Lc 28.7 Dividers and decoration only
#DCC6AF text on black 12.73:1 AAA Lc -74.2 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F8F5F2

    oklch(97.2% 0.005 67.8)

  2. Step 100

    100

    #EFE9E2

    oklch(93.7% 0.011 71.9)

  3. Step 200

    200

    #E3D7CA

    oklch(88.5% 0.022 69.8)

  4. Step 300

    300 (this color)

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  5. Step 400

    400

    #BB9A76

    oklch(70.7% 0.063 69)

  6. Step 500

    500

    #AA8052

    oklch(63% 0.081 68)

  7. Step 600

    600

    #956935

    oklch(55.6% 0.089 68.7)

  8. Step 700

    700

    #7F5728

    oklch(49% 0.082 68.1)

  9. Step 800

    800

    #674822

    oklch(42.7% 0.068 69.7)

  10. Step 900

    900

    #543C21

    oklch(37.6% 0.053 68.3)

  11. Step 950

    950

    #312314

    oklch(26.9% 0.033 67.6)

Export this scale for Tailwind in the Tailwind colors tool

#DCC6AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEC7AE0.020
Deuteranopia (no green cones)#D3CCAF0.019
Tritanopia (no blue cones)#E4C1C00.033
Achromatopsia (no color)#C9C9C90.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DCC6AF

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  • #B7CDE4

    #B7CDE4

    oklch(83.9% 0.04 249.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DCC6AF

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  • #E2C2B8

    #E2C2B8

    oklch(83.9% 0.039 38.1)

  • #D0CBAE

    #D0CBAE

    oklch(83.8% 0.039 99.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DCC6AF

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  • #AED1DC

    #AED1DC

    oklch(83.9% 0.04 218.8)

  • #C4C8E5

    #C4C8E5

    oklch(83.9% 0.041 279.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DCC6AF

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  • #AED3CF

    #AED3CF

    oklch(83.9% 0.039 188.4)

  • #D1C4DF

    #D1C4DF

    oklch(83.9% 0.04 307.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DCC6AF

    #DCC6AF

    oklch(83.9% 0.04 68.5)

  • #B5D3C1

    #B5D3C1

    oklch(84% 0.041 159.1)

  • #B7CDE4

    #B7CDE4

    oklch(83.9% 0.04 249.5)

  • #DDC1D3

    #DDC1D3

    oklch(84% 0.04 339.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DCC6AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DCC6AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.