#DBFFEE

Closest named color: Ice (#D6FFFA). oklch(97% 0.043 165.3), rgb(219, 255, 238).

Aa

Black text reads best on this color (19.55:1).

About this color

#DBFFEE is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.043 and its hue 165°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.017 away. Black text reads best on it, at 19.55:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.043)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.55:1
White text1.07:1

Values

HEX#DBFFEE
RGBrgb(219, 255, 238)
HSLhsl(152, 100%, 93%)
OKLCHoklch(97% 0.043 165.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFFEE 1.07:1 Fails Lc 0.0 Not readable
Black text on #DBFFEE 19.55:1 AAA Lc 101.1 Preferred for body text
#DBFFEE text on white 1.07:1 Fails Lc 0.0 Not readable
#DBFFEE text on black 19.55:1 AAA Lc -102.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFFEE

    oklch(97% 0.043 165.3)

  2. Step 100

    100

    #E0EDE7

    oklch(93.5% 0.016 166.7)

  3. Step 200

    200

    #C7E0D4

    oklch(88.5% 0.031 165.2)

  4. Step 300

    300

    #9FCDB8

    oklch(81% 0.057 165.4)

  5. Step 400

    400

    #67B393

    oklch(70.8% 0.09 165)

  6. Step 500

    500

    #329F78

    oklch(63.1% 0.115 165.1)

  7. Step 600

    600

    #008862

    oklch(55.5% 0.117 165.2)

  8. Step 700

    700

    #007352

    oklch(49.2% 0.104 164.9)

  9. Step 800

    800

    #005E43

    oklch(42.7% 0.089 165.5)

  10. Step 900

    900

    #094E38

    oklch(37.8% 0.075 165.4)

  11. Step 950

    950

    #0A2E21

    oklch(27.1% 0.048 165.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBFFEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDFAED0.043
Deuteranopia (no green cones)#F7F5EF0.042
Tritanopia (no blue cones)#D4FFFA0.017
Achromatopsia (no color)#F7F7F70.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFFEE

    #DBFFEE

    oklch(97% 0.043 165.3)

  • #FFF0F8

    #FFF0F8

    oklch(96.9% 0.019 343.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFFEE

    #DBFFEE

    oklch(97% 0.043 165.3)

  • #E9FCDF

    #E9FCDF

    oklch(96.9% 0.043 134.7)

  • #D4FFFE

    #D4FFFE

    oklch(97% 0.044 194.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFFEE

    #DBFFEE

    oklch(97% 0.043 165.3)

  • #FBF1FF

    #FBF1FF

    oklch(97% 0.021 316.5)

  • #FFF1F2

    #FFF1F2

    oklch(96.9% 0.015 12.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFFEE

    #DBFFEE

    oklch(97% 0.043 165.3)

  • #F4F4FF

    #F4F4FF

    oklch(97% 0.015 286.1)

  • #FFF2EC

    #FFF2EC

    oklch(97% 0.016 46.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFFEE

    #DBFFEE

    oklch(97% 0.043 165.3)

  • #EFF6FF

    #EFF6FF

    oklch(97% 0.014 254.6)

  • #FFF0F8

    #FFF0F8

    oklch(96.9% 0.019 343.9)

  • #FFF3E3

    #FFF3E3

    oklch(96.9% 0.025 75.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFFEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFFEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.