#DBFFE8

Closest named color: Ice (#D6FFFA). oklch(96.8% 0.048 157.4), rgb(219, 255, 232).

Aa

Black text reads best on this color (19.48:1).

About this color

#DBFFE8 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.048 and its hue 157°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.024 away. Black text reads best on it, at 19.48:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.048)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.48:1
White text1.07:1

Values

HEX#DBFFE8
RGBrgb(219, 255, 232)
HSLhsl(142, 100%, 93%)
OKLCHoklch(96.8% 0.048 157.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFFE8 1.07:1 Fails Lc 0.0 Not readable
Black text on #DBFFE8 19.48:1 AAA Lc 100.9 Preferred for body text
#DBFFE8 text on white 1.07:1 Fails Lc 0.0 Not readable
#DBFFE8 text on black 19.48:1 AAA Lc -102.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  2. Step 100

    100

    #E1EEE5

    oklch(93.7% 0.018 155.8)

  3. Step 200

    200

    #C7E0D0

    oklch(88.4% 0.034 157.6)

  4. Step 300

    300

    #A0CDB1

    oklch(80.8% 0.062 157.4)

  5. Step 400

    400

    #68B388

    oklch(70.6% 0.099 157.5)

  6. Step 500

    500

    #36A06A

    oklch(63.1% 0.127 157.1)

  7. Step 600

    600

    #008953

    oklch(55.5% 0.131 157.3)

  8. Step 700

    700

    #007445

    oklch(49.2% 0.117 157)

  9. Step 800

    800

    #005F38

    oklch(42.7% 0.101 157.3)

  10. Step 900

    900

    #0C4E30

    oklch(37.6% 0.082 157.9)

  11. Step 950

    950

    #0B2E1C

    oklch(27% 0.053 157.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBFFE8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF9E70.045
Deuteranopia (no green cones)#F8F5E90.043
Tritanopia (no blue cones)#D5FEF80.023
Achromatopsia (no color)#F6F6F60.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFFE8

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  • #FFEFFA

    #FFEFFA

    oklch(96.8% 0.022 336.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFFE8

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  • #EBFBD9

    #EBFBD9

    oklch(96.7% 0.048 127.9)

  • #D4FFFA

    #D4FFFA

    oklch(96.9% 0.044 187.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFFE8

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  • #F8F1FF

    #F8F1FF

    oklch(96.8% 0.02 308.2)

  • #FFF0F2

    #FFF0F2

    oklch(96.7% 0.016 8.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFFE8

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  • #F2F4FF

    #F2F4FF

    oklch(96.9% 0.015 277.9)

  • #FFF1ED

    #FFF1ED

    oklch(96.8% 0.016 36.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFFE8

    #DBFFE8

    oklch(96.8% 0.048 157.4)

  • #ECF6FF

    #ECF6FF

    oklch(96.8% 0.016 245.1)

  • #FFEFFA

    #FFEFFA

    oklch(96.8% 0.022 336.8)

  • #FFF2E5

    #FFF2E5

    oklch(96.8% 0.022 67.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFFE8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFFE8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.