#DBFEEE

Closest named color: Ice (#D6FFFA). oklch(96.8% 0.042 166.2), rgb(219, 254, 238).

Aa

Black text reads best on this color (19.42:1).

About this color

#DBFEEE is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.042 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.016 away. Black text reads best on it, at 19.42:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.042)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text19.42:1
White text1.08:1

Values

HEX#DBFEEE
RGBrgb(219, 254, 238)
HSLhsl(153, 95%, 93%)
OKLCHoklch(96.8% 0.042 166.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFEEE 1.08:1 Fails Lc 0.0 Not readable
Black text on #DBFEEE 19.42:1 AAA Lc 100.7 Preferred for body text
#DBFEEE text on white 1.08:1 Fails Lc 0.0 Not readable
#DBFEEE text on black 19.42:1 AAA Lc -101.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200

    #C8E0D5

    oklch(88.6% 0.03 166.4)

  4. Step 300

    300

    #A0CCB9

    oklch(80.8% 0.054 166.8)

  5. Step 400

    400

    #69B294

    oklch(70.7% 0.086 165.8)

  6. Step 500

    500

    #369E7A

    oklch(63% 0.11 166.3)

  7. Step 600

    600

    #008864

    oklch(55.6% 0.115 166.4)

  8. Step 700

    700

    #007253

    oklch(49% 0.101 166.2)

  9. Step 800

    800

    #005E44

    oklch(42.7% 0.088 166.3)

  10. Step 900

    900

    #0D4D39

    oklch(37.6% 0.071 166.8)

  11. Step 950

    950

    #0B2D21

    oklch(26.8% 0.045 166.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBFEEE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCF9ED0.042
Deuteranopia (no green cones)#F6F4EF0.041
Tritanopia (no blue cones)#D4FEF90.016
Achromatopsia (no color)#F6F6F60.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFEEE

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFEEE

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  • #E8FBE0

    #E8FBE0

    oklch(96.7% 0.041 136.3)

  • #D5FEFE

    #D5FEFE

    oklch(96.8% 0.042 196.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFEEE

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  • #FBF0FF

    #FBF0FF

    oklch(96.8% 0.023 317.1)

  • #FFF0F1

    #FFF0F1

    oklch(96.7% 0.016 12.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFEEE

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  • #F3F3FF

    #F3F3FF

    oklch(96.8% 0.016 286.1)

  • #FFF1EB

    #FFF1EB

    oklch(96.8% 0.017 44.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFEEE

    #DBFEEE

    oklch(96.8% 0.042 166.2)

  • #EEF5FF

    #EEF5FF

    oklch(96.8% 0.015 257.2)

  • #FFEFF7

    #FFEFF7

    oklch(96.7% 0.02 345.7)

  • #FFF2E1

    #FFF2E1

    oklch(96.7% 0.026 74.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFEEE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFEEE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.