#DBFAE5

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.043 155.9), rgb(219, 250, 229).

Aa

Black text reads best on this color (18.81:1).

About this color

#DBFAE5 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.043 and its hue 156°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.026 away. Black text reads best on it, at 18.81:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.043)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.81:1
White text1.11:1

Values

HEX#DBFAE5
RGBrgb(219, 250, 229)
HSLhsl(139, 76%, 92%)
OKLCHoklch(95.7% 0.043 155.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBFAE5 1.11:1 Fails Lc 0.0 Not readable
Black text on #DBFAE5 18.81:1 AAA Lc 98.5 Preferred for body text
#DBFAE5 text on white 1.11:1 Fails Lc 0.0 Not readable
#DBFAE5 text on black 18.81:1 AAA Lc -99.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  2. Step 100

    100

    #E2EDE5

    oklch(93.6% 0.016 154.5)

  3. Step 200

    200

    #CAE0D1

    oklch(88.6% 0.031 155.9)

  4. Step 300

    300

    #A5CCB2

    oklch(81% 0.055 155.8)

  5. Step 400

    400

    #72B18A

    oklch(70.7% 0.087 156.2)

  6. Step 500

    500

    #489D6C

    oklch(63% 0.112 155.9)

  7. Step 600

    600

    #228854

    oklch(55.7% 0.122 155.9)

  8. Step 700

    700

    #117344

    oklch(49.1% 0.113 155.8)

  9. Step 800

    800

    #145E38

    oklch(42.8% 0.095 155.6)

  10. Step 900

    900

    #1A4D31

    oklch(37.7% 0.073 156.1)

  11. Step 950

    950

    #112D1D

    oklch(27% 0.046 156.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBFAE5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF5E40.040
Deuteranopia (no green cones)#F4F1E60.038
Tritanopia (no blue cones)#D6F9F40.022
Achromatopsia (no color)#F2F2F20.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBFAE5

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBFAE5

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  • #EAF7D8

    #EAF7D8

    oklch(95.8% 0.043 125.8)

  • #D2FBF5

    #D2FBF5

    oklch(95.8% 0.043 185.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBFAE5

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  • #F5EDFF

    #F5EDFF

    oklch(95.8% 0.025 305.9)

  • #FFEBEE

    #FFEBEE

    oklch(95.7% 0.022 7.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBFAE5

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  • #EDF0FF

    #EDF0FF

    oklch(95.7% 0.02 277)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBFAE5

    #DBFAE5

    oklch(95.7% 0.043 155.9)

  • #E5F3FF

    #E5F3FF

    oklch(95.7% 0.022 243.8)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

  • #FFEDDD

    #FFEDDD

    oklch(95.6% 0.029 64.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBFAE5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBFAE5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.