#DBF9EB

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.036 165.8), rgb(219, 249, 235).

Aa

Black text reads best on this color (18.76:1).

About this color

#DBF9EB is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.036 and its hue 166°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.021 away. Black text reads best on it, at 18.76:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.036)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.76:1
White text1.11:1

Values

HEX#DBF9EB
RGBrgb(219, 249, 235)
HSLhsl(152, 71%, 92%)
OKLCHoklch(95.7% 0.036 165.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF9EB 1.11:1 Fails Lc 0.0 Not readable
Black text on #DBF9EB 18.76:1 AAA Lc 98.3 Preferred for body text
#DBF9EB text on white 1.11:1 Fails Lc 0.0 Not readable
#DBF9EB text on black 18.76:1 AAA Lc -99.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  2. Step 100

    100

    #E2EDE8

    oklch(93.6% 0.013 167.2)

  3. Step 200

    200

    #CADFD5

    oklch(88.5% 0.026 165.6)

  4. Step 300

    300

    #A5CBBA

    oklch(81% 0.047 166.2)

  5. Step 400

    400

    #72B096

    oklch(70.7% 0.075 166)

  6. Step 500

    500

    #489C7C

    oklch(63.1% 0.096 165.9)

  7. Step 600

    600

    #238665

    oklch(55.5% 0.103 166)

  8. Step 700

    700

    #127254

    oklch(49.2% 0.097 165.9)

  9. Step 800

    800

    #155D45

    oklch(42.8% 0.08 165.9)

  10. Step 900

    900

    #1A4C3A

    oklch(37.7% 0.062 166.2)

  11. Step 950

    950

    #112D22

    oklch(27.1% 0.04 165.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBF9EB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F4EA0.038
Deuteranopia (no green cones)#F2F0EC0.036
Tritanopia (no blue cones)#D5F9F50.015
Achromatopsia (no color)#F2F2F20.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF9EB

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  • #FFEAF4

    #FFEAF4

    oklch(95.7% 0.026 347.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF9EB

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  • #E6F7DF

    #E6F7DF

    oklch(95.7% 0.036 136.4)

  • #D6F9F9

    #D6F9F9

    oklch(95.7% 0.036 196.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF9EB

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  • #F9EBFF

    #F9EBFF

    oklch(95.7% 0.03 315.9)

  • #FFEBEC

    #FFEBEC

    oklch(95.6% 0.022 14.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF9EB

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  • #EFEFFF

    #EFEFFF

    oklch(95.7% 0.021 286)

  • #FFECE4

    #FFECE4

    oklch(95.6% 0.023 44.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF9EB

    #DBF9EB

    oklch(95.7% 0.036 165.8)

  • #E8F2FF

    #E8F2FF

    oklch(95.7% 0.021 254.9)

  • #FFEAF4

    #FFEAF4

    oklch(95.7% 0.026 347.1)

  • #FFEED7

    #FFEED7

    oklch(95.7% 0.035 75.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF9EB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF9EB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.