#DBF8FF

Closest named color: Very Light Blue (#D5FFFF). oklch(96% 0.032 213.9), rgb(219, 248, 255).

Aa

Black text reads best on this color (18.88:1).

About this color

#DBF8FF is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.032 and its hue 214°. Its hue sits on the cool side of the wheel. The nearest named color is Very Light Blue (#D5FFFF), ΔE 0.019 away. Black text reads best on it, at 18.88:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.032)
Temperaturecool
Nearest nameVery Light Blue (#D5FFFF)
Black text18.88:1
White text1.11:1

Values

HEX#DBF8FF
RGBrgb(219, 248, 255)
HSLhsl(192, 100%, 93%)
OKLCHoklch(96% 0.032 213.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF8FF 1.11:1 Fails Lc 0.0 Not readable
Black text on #DBF8FF 18.88:1 AAA Lc 98.8 Preferred for body text
#DBF8FF text on white 1.11:1 Fails Lc 0.0 Not readable
#DBF8FF text on black 18.88:1 AAA Lc -99.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF8FF

    oklch(96% 0.032 213.9)

  2. Step 100

    100

    #E2ECEF

    oklch(93.6% 0.011 217.5)

  3. Step 200

    200

    #C9DDE2

    oklch(88.4% 0.022 214.4)

  4. Step 300

    300

    #A4C8D1

    oklch(81% 0.04 214.6)

  5. Step 400

    400

    #70ACB9

    oklch(70.8% 0.065 212.8)

  6. Step 500

    500

    #4596A8

    oklch(63% 0.083 214.4)

  7. Step 600

    600

    #1C8193

    oklch(55.7% 0.09 213)

  8. Step 700

    700

    #096D7E

    oklch(49.2% 0.084 213.7)

  9. Step 800

    800

    #105966

    oklch(42.8% 0.07 213)

  10. Step 900

    900

    #184953

    oklch(37.7% 0.054 213.6)

  11. Step 950

    950

    #102B31

    oklch(27.1% 0.034 214.3)

Export this scale for Tailwind in the Tailwind colors tool

#DBF8FF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2F6FF0.029
Deuteranopia (no green cones)#ECF1FF0.026
Tritanopia (no blue cones)#D1FBFA0.017
Achromatopsia (no color)#F3F3F30.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF8FF

    #DBF8FF

    oklch(96% 0.032 213.9)

  • #FFEEE9

    #FFEEE9

    oklch(96.1% 0.02 37)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF8FF

    #DBF8FF

    oklch(96% 0.032 213.9)

  • #DCF9F4

    #DCF9F4

    oklch(96% 0.031 184.2)

  • #E7F4FF

    #E7F4FF

    oklch(96.1% 0.02 243.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF8FF

    #DBF8FF

    oklch(96% 0.032 213.9)

  • #FFEDF0

    #FFEDF0

    oklch(96.1% 0.02 6)

  • #FFEFE0

    #FFEFE0

    oklch(96.1% 0.026 65.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF8FF

    #DBF8FF

    oklch(96% 0.032 213.9)

  • #FFEBFA

    #FFEBFA

    oklch(96% 0.029 334.4)

  • #F9F2DB

    #F9F2DB

    oklch(96.1% 0.031 92.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF8FF

    #DBF8FF

    oklch(96% 0.032 213.9)

  • #F5EEFF

    #F5EEFF

    oklch(95.9% 0.024 304.5)

  • #FFEEE9

    #FFEEE9

    oklch(96.1% 0.02 37)

  • #EDF6DF

    #EDF6DF

    oklch(96% 0.032 124.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF8FF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF8FF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.