#DBF8F3

Closest named color: Ice (#D6FFFA). oklch(95.7% 0.031 184.2), rgb(219, 248, 243).

Aa

Black text reads best on this color (18.73:1).

About this color

#DBF8F3 is a very light, muted teal or cyan. In OKLCH its lightness is 96%, its chroma 0.031 and its hue 184°. Its hue sits on the cool side of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.018 away. Black text reads best on it, at 18.73:1.

Hue familyTeals and cyans
Lightnessvery light (96%)
Chromamuted (0.031)
Temperaturecool
Nearest nameIce (#D6FFFA)
Black text18.73:1
White text1.12:1

Values

HEX#DBF8F3
RGBrgb(219, 248, 243)
HSLhsl(170, 67%, 92%)
OKLCHoklch(95.7% 0.031 184.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF8F3 1.12:1 Fails Lc 0.0 Not readable
Black text on #DBF8F3 18.73:1 AAA Lc 98.2 Preferred for body text
#DBF8F3 text on white 1.12:1 Fails Lc 0.0 Not readable
#DBF8F3 text on black 18.73:1 AAA Lc -99.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  2. Step 100

    100

    #E2ECEB

    oklch(93.5% 0.011 189.8)

  3. Step 200

    200

    #CADEDB

    oklch(88.5% 0.022 186)

  4. Step 300

    300

    #A5C9C3

    oklch(80.8% 0.039 184.1)

  5. Step 400

    400

    #72AEA5

    oklch(70.7% 0.064 184.1)

  6. Step 500

    500

    #489A8F

    oklch(63.2% 0.082 183.8)

  7. Step 600

    600

    #238479

    oklch(55.6% 0.088 183.9)

  8. Step 700

    700

    #127066

    oklch(49.2% 0.083 183.8)

  9. Step 800

    800

    #155B53

    oklch(42.7% 0.068 183.8)

  10. Step 900

    900

    #1A4B45

    oklch(37.8% 0.053 184.2)

  11. Step 950

    950

    #112C28

    oklch(27% 0.034 182.9)

Export this scale for Tailwind in the Tailwind colors tool

#DBF8F3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F4F30.033
Deuteranopia (no green cones)#EFF0F30.031
Tritanopia (no blue cones)#D4F9F60.009
Achromatopsia (no color)#F2F2F20.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF8F3

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  • #FFEBEF

    #FFEBEF

    oklch(95.7% 0.022 3.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF8F3

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  • #E2F7E8

    #E2F7E8

    oklch(95.7% 0.03 154.7)

  • #DAF7FE

    #DAF7FE

    oklch(95.7% 0.032 213.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF8F3

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  • #FFE9F9

    #FFE9F9

    oklch(95.6% 0.032 335.3)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF8F3

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  • #F4EDFF

    #F4EDFF

    oklch(95.7% 0.025 303.5)

  • #FFEDDD

    #FFEDDD

    oklch(95.6% 0.029 64.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF8F3

    #DBF8F3

    oklch(95.7% 0.031 184.2)

  • #ECF0FF

    #ECF0FF

    oklch(95.7% 0.021 274)

  • #FFEBEF

    #FFEBEF

    oklch(95.7% 0.022 3.8)

  • #F7F1DA

    #F7F1DA

    oklch(95.7% 0.031 94.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF8F3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF8F3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.