#DBF7F2

Closest named color: Ice (#D6FFFA). oklch(95.4% 0.03 183.8), rgb(219, 247, 242).

Aa

Black text reads best on this color (18.59:1).

About this color

#DBF7F2 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Ice (#D6FFFA), ΔE 0.020 away. Black text reads best on it, at 18.59:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameIce (#D6FFFA)
Black text18.59:1
White text1.12:1

Values

HEX#DBF7F2
RGBrgb(219, 247, 242)
HSLhsl(169, 64%, 91%)
OKLCHoklch(95.4% 0.03 183.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF7F2 1.12:1 Fails Lc 0.0 Not readable
Black text on #DBF7F2 18.59:1 AAA Lc 97.7 Preferred for body text
#DBF7F2 text on white 1.12:1 Fails Lc 0.0 Not readable
#DBF7F2 text on black 18.59:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  2. Step 100

    100

    #E2ECEA

    oklch(93.5% 0.011 182.9)

  3. Step 200

    200

    #CBDEDA

    oklch(88.5% 0.021 181.8)

  4. Step 300

    300

    #A6C9C3

    oklch(80.9% 0.038 183.8)

  5. Step 400

    400

    #74AEA5

    oklch(70.8% 0.062 183.8)

  6. Step 500

    500

    #4C998F

    oklch(63.1% 0.078 184.4)

  7. Step 600

    600

    #298379

    oklch(55.5% 0.085 184.5)

  8. Step 700

    700

    #196F66

    oklch(49.1% 0.079 184.5)

  9. Step 800

    800

    #195B53

    oklch(42.8% 0.066 183.5)

  10. Step 900

    900

    #1C4A44

    oklch(37.5% 0.051 183.8)

  11. Step 950

    950

    #122C28

    oklch(27.1% 0.033 182.6)

Export this scale for Tailwind in the Tailwind colors tool

#DBF7F2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4F4F20.032
Deuteranopia (no green cones)#EEEFF20.030
Tritanopia (no blue cones)#D4F8F50.009
Achromatopsia (no color)#F1F1F10.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF7F2

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF7F2

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  • #E1F6E7

    #E1F6E7

    oklch(95.4% 0.03 154.7)

  • #DAF6FC

    #DAF6FC

    oklch(95.5% 0.03 212)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF7F2

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  • #FDE9F8

    #FDE9F8

    oklch(95.4% 0.029 334.4)

  • #FFEBE6

    #FFEBE6

    oklch(95.5% 0.023 34.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF7F2

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  • #F4ECFF

    #F4ECFF

    oklch(95.5% 0.027 304.8)

  • #FFECDC

    #FFECDC

    oklch(95.4% 0.03 62.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF7F2

    #DBF7F2

    oklch(95.4% 0.03 183.8)

  • #EBEFFF

    #EBEFFF

    oklch(95.4% 0.022 274.7)

  • #FFEAEE

    #FFEAEE

    oklch(95.5% 0.023 4.5)

  • #F6F0DA

    #F6F0DA

    oklch(95.4% 0.03 94.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF7F2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF7F2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.