#DBF6FB

Closest named color: Pale Blue (#D0FEFE). oklch(95.5% 0.029 210), rgb(219, 246, 251).

Aa

Black text reads best on this color (18.58:1).

About this color

#DBF6FB is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Pale Blue (#D0FEFE), ΔE 0.022 away. Black text reads best on it, at 18.58:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest namePale Blue (#D0FEFE)
Black text18.58:1
White text1.12:1

Values

HEX#DBF6FB
RGBrgb(219, 246, 251)
HSLhsl(189, 80%, 92%)
OKLCHoklch(95.5% 0.029 210)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF6FB 1.12:1 Fails Lc 0.0 Not readable
Black text on #DBF6FB 18.58:1 AAA Lc 97.7 Preferred for body text
#DBF6FB text on white 1.12:1 Fails Lc 0.0 Not readable
#DBF6FB text on black 18.58:1 AAA Lc -98.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #DBF6FB

    oklch(95.5% 0.029 210)

  2. Step 100

    100

    #E2ECEE

    oklch(93.6% 0.011 211)

  3. Step 200

    200

    #CADDE1

    oklch(88.5% 0.021 211.8)

  4. Step 300

    300

    #A6C8CE

    oklch(81% 0.037 209.5)

  5. Step 400

    400

    #74ABB5

    oklch(70.7% 0.059 210.1)

  6. Step 500

    500

    #4C96A3

    oklch(63.1% 0.076 210.4)

  7. Step 600

    600

    #29808E

    oklch(55.5% 0.083 210.3)

  8. Step 700

    700

    #1A6C79

    oklch(49% 0.077 210.7)

  9. Step 800

    800

    #195862

    oklch(42.6% 0.064 210.2)

  10. Step 900

    900

    #1D4950

    oklch(37.8% 0.049 209.3)

  11. Step 950

    950

    #122B2F

    oklch(27.1% 0.032 209)

Export this scale for Tailwind in the Tailwind colors tool

#DBF6FB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1F4FB0.028
Deuteranopia (no green cones)#EBEFFB0.026
Tritanopia (no blue cones)#D2F9F70.015
Achromatopsia (no color)#F1F1F10.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF6FB

    #DBF6FB

    oklch(95.5% 0.029 210)

  • #FFEBE7

    #FFEBE7

    oklch(95.5% 0.023 31.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF6FB

    #DBF6FB

    oklch(95.5% 0.029 210)

  • #DCF7F1

    #DCF7F1

    oklch(95.5% 0.029 180.8)

  • #E2F3FF

    #E2F3FF

    oklch(95.5% 0.024 238.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF6FB

    #DBF6FB

    oklch(95.5% 0.029 210)

  • #FFEAEF

    #FFEAEF

    oklch(95.5% 0.024 1.3)

  • #FFECDE

    #FFECDE

    oklch(95.5% 0.028 58.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF6FB

    #DBF6FB

    oklch(95.5% 0.029 210)

  • #FCEAFA

    #FCEAFA

    oklch(95.6% 0.029 329.3)

  • #F8F0DB

    #F8F0DB

    oklch(95.6% 0.029 89.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF6FB

    #DBF6FB

    oklch(95.5% 0.029 210)

  • #F2EDFF

    #F2EDFF

    oklch(95.5% 0.025 298.6)

  • #FFEBE7

    #FFEBE7

    oklch(95.5% 0.023 31.1)

  • #EDF3DE

    #EDF3DE

    oklch(95.4% 0.028 119.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF6FB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF6FB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.