#DBF5E4

Closest named color: Ice (#D6FFFA). oklch(94.7% 0.035 157), rgb(219, 245, 228).

Aa

Black text reads best on this color (18.19:1).

About this color

#DBF5E4 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.035 and its hue 157°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ice (#D6FFFA), ΔE 0.032 away. Black text reads best on it, at 18.19:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.035)
Temperaturein between
Nearest nameIce (#D6FFFA)
Black text18.19:1
White text1.15:1

Values

HEX#DBF5E4
RGBrgb(219, 245, 228)
HSLhsl(141, 57%, 91%)
OKLCHoklch(94.7% 0.035 157)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF5E4 1.15:1 Fails Lc -8.5 Not readable
Black text on #DBF5E4 18.19:1 AAA Lc 96.3 Preferred for body text
#DBF5E4 text on white 1.15:1 Fails Lc 0.0 Not readable
#DBF5E4 text on black 18.19:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F2F7F4

    oklch(97.2% 0.007 160.1)

  2. Step 100

    100 (this color)

    #DBF5E4

    oklch(94.7% 0.035 157)

  3. Step 200

    200

    #CCDED2

    oklch(88.4% 0.025 156.7)

  4. Step 300

    300

    #A9CAB5

    oklch(80.9% 0.046 157.3)

  5. Step 400

    400

    #7AAF8E

    oklch(70.7% 0.074 156.6)

  6. Step 500

    500

    #569A73

    oklch(63% 0.092 157.3)

  7. Step 600

    600

    #37855B

    oklch(55.6% 0.102 157.1)

  8. Step 700

    700

    #29704B

    oklch(49% 0.093 157.3)

  9. Step 800

    800

    #245C3D

    oklch(42.8% 0.079 156.4)

  10. Step 900

    900

    #234B34

    oklch(37.6% 0.061 156.6)

  11. Step 950

    950

    #152C1F

    oklch(27% 0.038 157.7)

Export this scale for Tailwind in the Tailwind colors tool

#DBF5E4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F1E30.034
Deuteranopia (no green cones)#F0EDE50.033
Tritanopia (no blue cones)#D7F5F00.016
Achromatopsia (no color)#EFEFEF0.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF5E4

    #DBF5E4

    oklch(94.7% 0.035 157)

  • #FEE5F6

    #FEE5F6

    oklch(94.7% 0.035 337.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF5E4

    #DBF5E4

    oklch(94.7% 0.035 157)

  • #E7F2D9

    #E7F2D9

    oklch(94.6% 0.035 126.5)

  • #D4F6F1

    #D4F6F1

    oklch(94.7% 0.036 185.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF5E4

    #DBF5E4

    oklch(94.7% 0.035 157)

  • #F3E8FF

    #F3E8FF

    oklch(94.6% 0.033 307.2)

  • #FFE6EA

    #FFE6EA

    oklch(94.6% 0.028 6.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF5E4

    #DBF5E4

    oklch(94.7% 0.035 157)

  • #E9ECFF

    #E9ECFF

    oklch(94.6% 0.026 278.7)

  • #FFE7E1

    #FFE7E1

    oklch(94.6% 0.028 34.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF5E4

    #DBF5E4

    oklch(94.7% 0.035 157)

  • #E0F0FF

    #E0F0FF

    oklch(94.8% 0.026 246.3)

  • #FEE5F6

    #FEE5F6

    oklch(94.7% 0.035 337.4)

  • #FEE9D5

    #FEE9D5

    oklch(94.6% 0.035 66)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF5E4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF5E4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.