#DBF3DE

Closest named color: Beige (#F5F5DC). oklch(94.1% 0.038 148.9), rgb(219, 243, 222).

Aa

Black text reads best on this color (17.88:1).

About this color

#DBF3DE is a very light, muted green. In OKLCH its lightness is 94%, its chroma 0.038 and its hue 149°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.034 away. Black text reads best on it, at 17.88:1.

Hue familyGreens
Lightnessvery light (94%)
Chromamuted (0.038)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.88:1
White text1.17:1

Values

HEX#DBF3DE
RGBrgb(219, 243, 222)
HSLhsl(128, 50%, 91%)
OKLCHoklch(94.1% 0.038 148.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF3DE 1.17:1 Fails Lc -9.8 Not readable
Black text on #DBF3DE 17.88:1 AAA Lc 95.2 Preferred for body text
#DBF3DE text on white 1.17:1 Fails Lc 8.3 Not readable
#DBF3DE text on black 17.88:1 AAA Lc -95.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F3

    oklch(97.2% 0.007 145.5)

  2. Step 100

    100 (this color)

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  3. Step 200

    200

    #CEDED0

    oklch(88.5% 0.026 149.1)

  4. Step 300

    300

    #ACCAB0

    oklch(81% 0.048 148.9)

  5. Step 400

    400

    #7FAE86

    oklch(70.6% 0.077 148.7)

  6. Step 500

    500

    #5C9A68

    oklch(63% 0.099 149.1)

  7. Step 600

    600

    #40844F

    oklch(55.5% 0.107 149)

  8. Step 700

    700

    #327040

    oklch(49.1% 0.1 148.9)

  9. Step 800

    800

    #2A5B35

    oklch(42.6% 0.082 149.1)

  10. Step 900

    900

    #274B2E

    oklch(37.7% 0.065 148.8)

  11. Step 950

    950

    #172C1B

    oklch(27% 0.042 149.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBF3DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EEDD0.033
Deuteranopia (no green cones)#EFECDF0.030
Tritanopia (no blue cones)#D8F2ED0.021
Achromatopsia (no color)#EDEDED0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF3DE

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  • #FAE3F8

    #FAE3F8

    oklch(94% 0.037 328.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF3DE

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  • #E8F0D4

    #E8F0D4

    oklch(94.2% 0.038 120.1)

  • #D2F4EC

    #D2F4EC

    oklch(94.1% 0.037 179.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF3DE

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  • #EEE7FF

    #EEE7FF

    oklch(94.1% 0.033 299.1)

  • #FFE3EB

    #FFE3EB

    oklch(94.1% 0.032 358.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF3DE

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  • #E4EBFF

    #E4EBFF

    oklch(94.1% 0.028 270.4)

  • #FFE5E0

    #FFE5E0

    oklch(94.2% 0.029 30.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF3DE

    #DBF3DE

    oklch(94.1% 0.038 148.9)

  • #D9EFFF

    #D9EFFF

    oklch(94.1% 0.032 239.4)

  • #FAE3F8

    #FAE3F8

    oklch(94% 0.037 328.6)

  • #FFE6D4

    #FFE6D4

    oklch(94% 0.036 58)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF3DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF3DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.