#DBF0D3

Closest named color: Beige (#F5F5DC). oklch(93.2% 0.045 137), rgb(219, 240, 211).

Aa

Black text reads best on this color (17.41:1).

About this color

#DBF0D3 is a very light, muted green. In OKLCH its lightness is 93%, its chroma 0.045 and its hue 137°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.039 away. Black text reads best on it, at 17.41:1.

Hue familyGreens
Lightnessvery light (93%)
Chromamuted (0.045)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.41:1
White text1.20:1

Values

HEX#DBF0D3
RGBrgb(219, 240, 211)
HSLhsl(103, 49%, 88%)
OKLCHoklch(93.2% 0.045 137)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBF0D3 1.20:1 Fails Lc -11.8 Not readable
Black text on #DBF0D3 17.41:1 AAA Lc 93.5 Preferred for body text
#DBF0D3 text on white 1.20:1 Fails Lc 10.1 Not readable
#DBF0D3 text on black 17.41:1 AAA Lc -94.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F3F7F2

    oklch(97.2% 0.008 139.4)

  2. Step 100

    100 (this color)

    #DBF0D3

    oklch(93.2% 0.045 137)

  3. Step 200

    200

    #D0DECA

    oklch(88.5% 0.031 136.2)

  4. Step 300

    300

    #B0CAA6

    oklch(81% 0.057 137)

  5. Step 400

    400

    #85AE75

    oklch(70.6% 0.092 137.2)

  6. Step 500

    500

    #669A51

    oklch(63.2% 0.117 137.3)

  7. Step 600

    600

    #4D8433

    oklch(55.7% 0.128 136.9)

  8. Step 700

    700

    #3E6F26

    oklch(49% 0.117 136.8)

  9. Step 800

    800

    #335B21

    oklch(42.7% 0.098 137.2)

  10. Step 900

    900

    #2D4B20

    oklch(37.8% 0.077 137.1)

  11. Step 950

    950

    #1B2C14

    oklch(27.1% 0.048 137.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBF0D3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F2EBD10.031
Deuteranopia (no green cones)#EFE9D40.031
Tritanopia (no blue cones)#DBEEE80.031
Achromatopsia (no color)#EAEAEA0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBF0D3

    #DBF0D3

    oklch(93.2% 0.045 137)

  • #F5E0FD

    #F5E0FD

    oklch(93.2% 0.045 316.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBF0D3

    #DBF0D3

    oklch(93.2% 0.045 137)

  • #EBEBC9

    #EBEBC9

    oklch(93.1% 0.045 107.2)

  • #CDF3E2

    #CDF3E2

    oklch(93.2% 0.046 166.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBF0D3

    #DBF0D3

    oklch(93.2% 0.045 137)

  • #E6E6FF

    #E6E6FF

    oklch(93.2% 0.034 285.7)

  • #FFDEEE

    #FFDEEE

    oklch(93.2% 0.042 347.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBF0D3

    #DBF0D3

    oklch(93.2% 0.045 137)

  • #DBEAFF

    #DBEAFF

    oklch(93.2% 0.033 256.8)

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBF0D3

    #DBF0D3

    oklch(93.2% 0.045 137)

  • #CCEFFF

    #CCEFFF

    oklch(93.2% 0.042 227.2)

  • #F5E0FD

    #F5E0FD

    oklch(93.2% 0.045 316.7)

  • #FFE2D4

    #FFE2D4

    oklch(93.3% 0.037 47.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBF0D3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBF0D3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.