#FFE0E0

Closest named color: Misty Rose (#FFE4E1). oklch(93.2% 0.034 17.8), rgb(255, 224, 224).

Aa

Black text reads best on this color (16.99:1).

About this color

#FFE0E0 is a very light, muted pink. In OKLCH its lightness is 93%, its chroma 0.034 and its hue 18°. Its hue sits on the warm side of the wheel. The nearest named color is Misty Rose (#FFE4E1), ΔE 0.010 away. Black text reads best on it, at 16.99:1.

Hue familyPinks
Lightnessvery light (93%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameMisty Rose (#FFE4E1)
Black text16.99:1
White text1.23:1

Values

HEX#FFE0E0
RGBrgb(255, 224, 224)
HSLhsl(0, 100%, 94%)
OKLCHoklch(93.2% 0.034 17.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFE0E0 1.23:1 Fails Lc -13.5 Not readable
Black text on #FFE0E0 16.99:1 AAA Lc 91.9 Preferred for body text
#FFE0E0 text on white 1.23:1 Fails Lc 11.7 Not readable
#FFE0E0 text on black 16.99:1 AAA Lc -92.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100 (this color)

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  3. Step 200

    200

    #E9D3D3

    oklch(88.5% 0.025 17.6)

  4. Step 300

    300

    #DCB6B6

    oklch(81% 0.044 18.1)

  5. Step 400

    400

    #C98F90

    oklch(70.7% 0.071 17.9)

  6. Step 500

    500

    #BA7375

    oklch(63.2% 0.09 18.1)

  7. Step 600

    600

    #A55A5E

    oklch(55.6% 0.098 17.4)

  8. Step 700

    700

    #8D4A4D

    oklch(49.2% 0.091 18.1)

  9. Step 800

    800

    #733D3F

    oklch(42.8% 0.076 18.4)

  10. Step 900

    900

    #5D3436

    oklch(37.7% 0.059 17.1)

  11. Step 950

    950

    #371F20

    oklch(27.1% 0.038 17.1)

Export this scale for Tailwind in the Tailwind colors tool

#FFE0E0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5E4E00.036
Deuteranopia (no green cones)#ECE9E00.033
Tritanopia (no blue cones)#FFDDE00.008
Achromatopsia (no color)#E7E7E70.035

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  • #CFF0F1

    #CFF0F1

    oklch(93.2% 0.034 198.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  • #FBE0ED

    #FBE0ED

    oklch(93.2% 0.034 347.1)

  • #FDE2D5

    #FDE2D5

    oklch(93.1% 0.035 47.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  • #D4F0E4

    #D4F0E4

    oklch(93.1% 0.033 168)

  • #D2EEFB

    #D2EEFB

    oklch(93.3% 0.034 227.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  • #DEEED8

    #DEEED8

    oklch(93.1% 0.034 137.1)

  • #DBEAFF

    #DBEAFF

    oklch(93.2% 0.033 256.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFE0E0

    #FFE0E0

    oklch(93.2% 0.034 17.8)

  • #EAEBD1

    #EAEBD1

    oklch(93.2% 0.034 108.8)

  • #CFF0F1

    #CFF0F1

    oklch(93.2% 0.034 198.8)

  • #E7E6FF

    #E7E6FF

    oklch(93.3% 0.034 287.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFE0E0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFE0E0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.