#DBD6C8

Closest named color: Light Gray (#D3D3D3). oklch(87.6% 0.02 90.6), rgb(219, 214, 200).

Aa

Black text reads best on this color (14.46:1).

About this color

#DBD6C8 is a light close to neutral grey. In OKLCH its lightness is 88%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Light Gray (#D3D3D3), ΔE 0.022 away. Black text reads best on it, at 14.46:1.

Hue familyNeutrals
Lightnesslight (88%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameLight Gray (#D3D3D3)
Black text14.46:1
White text1.45:1

Values

HEX#DBD6C8
RGBrgb(219, 214, 200)
HSLhsl(44, 21%, 82%)
OKLCHoklch(87.6% 0.02 90.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD6C8 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #DBD6C8 14.46:1 AAA Lc 82.2 Fine for body text
#DBD6C8 text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#DBD6C8 text on black 14.46:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F3

    oklch(97% 0.003 84.6)

  2. Step 100

    100

    #ECEAE4

    oklch(93.7% 0.008 91.5)

  3. Step 200

    200 (this color)

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  4. Step 300

    300

    #C7C0AF

    oklch(80.9% 0.025 88.3)

  5. Step 400

    400

    #AAA084

    oklch(70.7% 0.041 90.7)

  6. Step 500

    500

    #958966

    oklch(63.2% 0.051 91.4)

  7. Step 600

    600

    #80724D

    oklch(55.6% 0.056 89.6)

  8. Step 700

    700

    #6C603E

    oklch(49.2% 0.052 90.8)

  9. Step 800

    800

    #584E33

    oklch(42.7% 0.043 90)

  10. Step 900

    900

    #48412D

    oklch(37.7% 0.033 91)

  11. Step 950

    950

    #2A261A

    oklch(26.9% 0.022 91.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBD6C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D5C70.004
Deuteranopia (no green cones)#DBD7C80.003
Tritanopia (no blue cones)#DFD4D20.018
Achromatopsia (no color)#D6D6D60.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD6C8

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  • #D1D6E4

    #D1D6E4

    oklch(87.6% 0.02 270.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD6C8

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  • #E0D4CA

    #E0D4CA

    oklch(87.7% 0.019 62.4)

  • #D4D8CA

    #D4D8CA

    oklch(87.5% 0.019 119.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD6C8

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  • #CBD8E2

    #CBD8E2

    oklch(87.5% 0.02 240.8)

  • #D8D4E2

    #D8D4E2

    oklch(87.7% 0.02 299)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD6C8

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  • #C8DADD

    #C8DADD

    oklch(87.6% 0.02 208.7)

  • #DED2DC

    #DED2DC

    oklch(87.6% 0.019 331.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD6C8

    #DBD6C8

    oklch(87.6% 0.02 90.6)

  • #C9DBD7

    #C9DBD7

    oklch(87.7% 0.02 181)

  • #D1D6E4

    #D1D6E4

    oklch(87.6% 0.02 270.2)

  • #E2D1D5

    #E2D1D5

    oklch(87.6% 0.02 1.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD6C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD6C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.