#DBD6BA

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.038 98.8), rgb(219, 214, 186).

Aa

Black text reads best on this color (14.33:1).

About this color

#DBD6BA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.33:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.33:1
White text1.46:1

Values

HEX#DBD6BA
RGBrgb(219, 214, 186)
HSLhsl(51, 31%, 79%)
OKLCHoklch(87.3% 0.038 98.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD6BA 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #DBD6BA 14.33:1 AAA Lc 81.7 Fine for body text
#DBD6BA text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#DBD6BA text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  4. Step 300

    300

    #C8C29E

    oklch(81% 0.049 99.5)

  5. Step 400

    400

    #ADA268

    oklch(70.8% 0.078 98.8)

  6. Step 500

    500

    #998A3D

    oklch(63.1% 0.099 98.4)

  7. Step 600

    600

    #847415

    oklch(55.8% 0.109 98.8)

  8. Step 700

    700

    #6F6103

    oklch(49.1% 0.101 99.3)

  9. Step 800

    800

    #5B4F0B

    oklch(42.7% 0.083 98.3)

  10. Step 900

    900

    #4A4214

    oklch(37.7% 0.065 99.4)

  11. Step 950

    950

    #2B270D

    oklch(27% 0.042 100.7)

Export this scale for Tailwind in the Tailwind colors tool

#DBD6BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD4B80.005
Deuteranopia (no green cones)#DED6BB0.004
Tritanopia (no blue cones)#E1D2CE0.034
Achromatopsia (no color)#D5D5D50.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD6BA

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  • #CFD3EE

    #CFD3EE

    oklch(87.2% 0.037 278.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD6BA

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  • #E6D1BB

    #E6D1BB

    oklch(87.2% 0.038 68.6)

  • #CDDAC0

    #CDDAC0

    oklch(87.1% 0.038 129)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD6BA

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  • #C3D8EE

    #C3D8EE

    oklch(87.3% 0.038 249.5)

  • #DCCFE9

    #DCCFE9

    oklch(87.3% 0.038 308)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD6BA

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  • #BBDCE6

    #BBDCE6

    oklch(87.4% 0.037 218)

  • #E7CCDD

    #E7CCDD

    oklch(87.3% 0.038 339.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD6BA

    #DBD6BA

    oklch(87.3% 0.038 98.8)

  • #BADEDA

    #BADEDA

    oklch(87.4% 0.038 188.2)

  • #CFD3EE

    #CFD3EE

    oklch(87.2% 0.037 278.9)

  • #EDCBD0

    #EDCBD0

    oklch(87.2% 0.039 7.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD6BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD6BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.