#DBD5BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.034 95.9), rgb(219, 213, 188).

Aa

Black text reads best on this color (14.25:1).

About this color

#DBD5BC is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.034 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 14.25:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.034)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.25:1
White text1.47:1

Values

HEX#DBD5BC
RGBrgb(219, 213, 188)
HSLhsl(48, 30%, 80%)
OKLCHoklch(87.1% 0.034 95.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD5BC 1.47:1 Fails Lc -25.4 Dividers and decoration only
Black text on #DBD5BC 14.25:1 AAA Lc 81.3 Fine for body text
#DBD5BC text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#DBD5BC text on black 14.25:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F6F5F1

    oklch(97% 0.005 95.1)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  4. Step 300

    300

    #C9C1A1

    oklch(80.9% 0.044 95.6)

  5. Step 400

    400

    #ADA16E

    oklch(70.7% 0.07 96.5)

  6. Step 500

    500

    #9A8946

    oklch(63.1% 0.09 95.4)

  7. Step 600

    600

    #847325

    oklch(55.6% 0.098 96.7)

  8. Step 700

    700

    #706017

    oklch(49.1% 0.091 96.2)

  9. Step 800

    800

    #5B4E17

    oklch(42.6% 0.074 95.6)

  10. Step 900

    900

    #4B411A

    oklch(37.6% 0.058 95.1)

  11. Step 950

    950

    #2C2610

    oklch(26.9% 0.037 94.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBD5BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD3BB0.005
Deuteranopia (no green cones)#DCD6BD0.003
Tritanopia (no blue cones)#E0D1CE0.031
Achromatopsia (no color)#D5D5D50.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD5BC

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  • #CED3EC

    #CED3EC

    oklch(87.1% 0.035 276.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD5BC

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  • #E5D1BE

    #E5D1BE

    oklch(87.2% 0.034 65.9)

  • #CFD9C1

    #CFD9C1

    oklch(87.1% 0.034 125.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD5BC

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  • #C3D7EA

    #C3D7EA

    oklch(87% 0.034 246.8)

  • #DACFE7

    #DACFE7

    oklch(87.1% 0.035 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD5BC

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  • #BCDBE3

    #BCDBE3

    oklch(87.1% 0.035 215)

  • #E4CDDD

    #E4CDDD

    oklch(87.2% 0.033 336.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD5BC

    #DBD5BC

    oklch(87.1% 0.034 95.9)

  • #BDDCD8

    #BDDCD8

    oklch(87.1% 0.033 187.1)

  • #CED3EC

    #CED3EC

    oklch(87.1% 0.035 276.7)

  • #EACCD1

    #EACCD1

    oklch(87.2% 0.034 6.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD5BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD5BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.