#DBD5B2

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.047 99.2), rgb(219, 213, 178).

Aa

Black text reads best on this color (14.17:1).

About this color

#DBD5B2 is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.047 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 14.17:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.17:1
White text1.48:1

Values

HEX#DBD5B2
RGBrgb(219, 213, 178)
HSLhsl(51, 36%, 78%)
OKLCHoklch(86.9% 0.047 99.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD5B2 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DBD5B2 14.17:1 AAA Lc 81.0 Fine for body text
#DBD5B2 text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DBD5B2 text on black 14.17:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6F0

    oklch(97.2% 0.008 98.9)

  2. Step 100

    100

    #ECEADD

    oklch(93.5% 0.017 99.6)

  3. Step 200

    200 (this color)

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  4. Step 300

    300

    #CAC295

    oklch(80.9% 0.061 99.1)

  5. Step 400

    400

    #AFA258

    oklch(70.7% 0.096 99.5)

  6. Step 500

    500

    #9C8A1A

    oklch(63.1% 0.123 99.3)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2704

    oklch(27.2% 0.052 99.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBD5B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD3B00.005
Deuteranopia (no green cones)#DED5B30.005
Tritanopia (no blue cones)#E2D0CB0.042
Achromatopsia (no color)#D4D4D40.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD5B2

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  • #CDD1F3

    #CDD1F3

    oklch(86.8% 0.047 280.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD5B2

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  • #E9CFB3

    #E9CFB3

    oklch(86.9% 0.047 69.2)

  • #CADABA

    #CADABA

    oklch(86.8% 0.046 129.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD5B2

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  • #BDD7F2

    #BDD7F2

    oklch(86.9% 0.047 249.4)

  • #DDCCEC

    #DDCCEC

    oklch(86.9% 0.047 309.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD5B2

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  • #B2DCE9

    #B2DCE9

    oklch(86.9% 0.047 218.6)

  • #EAC8DE

    #EAC8DE

    oklch(86.8% 0.048 339.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD5B2

    #DBD5B2

    oklch(86.9% 0.047 99.2)

  • #B1DEDA

    #B1DEDA

    oklch(86.8% 0.047 189.6)

  • #CDD1F3

    #CDD1F3

    oklch(86.8% 0.047 280.1)

  • #F1C8CD

    #F1C8CD

    oklch(86.9% 0.047 9.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD5B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD5B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.