#DBD4BE

Closest named color: Pale Oak (#DBCFB0). oklch(87% 0.031 92.3), rgb(219, 212, 190).

Aa

Black text reads best on this color (14.17:1).

About this color

#DBD4BE is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.031 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.019 away. Black text reads best on it, at 14.17:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.17:1
White text1.48:1

Values

HEX#DBD4BE
RGBrgb(219, 212, 190)
HSLhsl(46, 29%, 80%)
OKLCHoklch(87% 0.031 92.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD4BE 1.48:1 Fails Lc -25.8 Dividers and decoration only
Black text on #DBD4BE 14.17:1 AAA Lc 81.0 Fine for body text
#DBD4BE text on white 1.48:1 Fails Lc 22.7 Dividers and decoration only
#DBD4BE text on black 14.17:1 AAA Lc -80.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE1

    oklch(93.6% 0.012 96.4)

  3. Step 200

    200 (this color)

    #DBD4BE

    oklch(87% 0.031 92.3)

  4. Step 300

    300

    #C9C0A4

    oklch(80.8% 0.039 92.3)

  5. Step 400

    400

    #AEA073

    oklch(70.7% 0.063 92.9)

  6. Step 500

    500

    #9B884E

    oklch(63.1% 0.081 91.8)

  7. Step 600

    600

    #857231

    oklch(55.6% 0.088 93.1)

  8. Step 700

    700

    #715F23

    oklch(49.1% 0.082 92.3)

  9. Step 800

    800

    #5C4E1F

    oklch(42.8% 0.068 92.7)

  10. Step 900

    900

    #4B411F

    oklch(37.7% 0.052 93.3)

  11. Step 950

    950

    #2C2613

    oklch(27% 0.033 92.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBD4BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D3BD0.004
Deuteranopia (no green cones)#DBD5BF0.003
Tritanopia (no blue cones)#E0D0CE0.029
Achromatopsia (no color)#D4D4D40.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD4BE

    #DBD4BE

    oklch(87% 0.031 92.3)

  • #CDD3E9

    #CDD3E9

    oklch(86.9% 0.031 273.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD4BE

    #DBD4BE

    oklch(87% 0.031 92.3)

  • #E3D0C0

    #E3D0C0

    oklch(86.9% 0.03 62.5)

  • #D0D8C2

    #D0D8C2

    oklch(87% 0.031 123.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD4BE

    #DBD4BE

    oklch(87% 0.031 92.3)

  • #C3D7E7

    #C3D7E7

    oklch(86.9% 0.031 242)

  • #D8D0E5

    #D8D0E5

    oklch(87% 0.03 303)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD4BE

    #DBD4BE

    oklch(87% 0.031 92.3)

  • #BEDAE0

    #BEDAE0

    oklch(87% 0.031 212.1)

  • #E1CDDD

    #E1CDDD

    oklch(86.9% 0.031 332.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD4BE

    #DBD4BE

    oklch(87% 0.031 92.3)

  • #BFDBD6

    #BFDBD6

    oklch(86.9% 0.031 183.7)

  • #CDD3E9

    #CDD3E9

    oklch(86.9% 0.031 273.6)

  • #E7CCD2

    #E7CCD2

    oklch(86.9% 0.031 2.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD4BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD4BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.