#DBD4BA

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.036 94.6), rgb(219, 212, 186).

Aa

Black text reads best on this color (14.13:1).

About this color

#DBD4BA is a light, muted yellow. In OKLCH its lightness is 87%, its chroma 0.036 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.015 away. Black text reads best on it, at 14.13:1.

Hue familyYellows
Lightnesslight (87%)
Chromamuted (0.036)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.13:1
White text1.48:1

Values

HEX#DBD4BA
RGBrgb(219, 212, 186)
HSLhsl(47, 31%, 79%)
OKLCHoklch(86.9% 0.036 94.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD4BA 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #DBD4BA 14.13:1 AAA Lc 80.9 Fine for body text
#DBD4BA text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#DBD4BA text on black 14.13:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #ECEAE0

    oklch(93.6% 0.013 97.4)

  3. Step 200

    200 (this color)

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  4. Step 300

    300

    #CAC1A0

    oklch(81% 0.046 94.5)

  5. Step 400

    400

    #AFA06B

    oklch(70.6% 0.073 94.2)

  6. Step 500

    500

    #9C8942

    oklch(63.2% 0.094 94.6)

  7. Step 600

    600

    #86721F

    oklch(55.6% 0.102 95)

  8. Step 700

    700

    #725F10

    oklch(49% 0.094 94.2)

  9. Step 800

    800

    #5D4E12

    oklch(42.7% 0.078 94.4)

  10. Step 900

    900

    #4C4117

    oklch(37.7% 0.061 94.6)

  11. Step 950

    950

    #2C260F

    oklch(26.9% 0.038 95)

Export this scale for Tailwind in the Tailwind colors tool

#DBD4BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD2B80.005
Deuteranopia (no green cones)#DCD5BB0.003
Tritanopia (no blue cones)#E1D0CD0.033
Achromatopsia (no color)#D4D4D40.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD4BA

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  • #CCD3EC

    #CCD3EC

    oklch(86.9% 0.035 273.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD4BA

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  • #E5D0BC

    #E5D0BC

    oklch(87% 0.036 65.9)

  • #CED8BF

    #CED8BF

    oklch(86.8% 0.035 124.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD4BA

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  • #C1D7EA

    #C1D7EA

    oklch(86.9% 0.035 244.2)

  • #D9CEE7

    #D9CEE7

    oklch(86.8% 0.036 305.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD4BA

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  • #BADAE2

    #BADAE2

    oklch(86.8% 0.036 214.5)

  • #E3CBDD

    #E3CBDD

    oklch(86.7% 0.036 334.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD4BA

    #DBD4BA

    oklch(86.9% 0.036 94.6)

  • #BBDCD7

    #BBDCD7

    oklch(86.9% 0.036 185.4)

  • #CCD3EC

    #CCD3EC

    oklch(86.9% 0.035 273.2)

  • #EACBD1

    #EACBD1

    oklch(87% 0.036 4.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD4BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD4BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.