#DBD3AF

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.049 96.9), rgb(219, 211, 175).

Aa

Black text reads best on this color (13.94:1).

About this color

#DBD3AF is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.049 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.011 away. Black text reads best on it, at 13.94:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#DBD3AF
RGBrgb(219, 211, 175)
HSLhsl(49, 38%, 77%)
OKLCHoklch(86.4% 0.049 96.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD3AF 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #DBD3AF 13.94:1 AAA Lc 80.1 Fine for body text
#DBD3AF text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#DBD3AF text on black 13.94:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADD

    oklch(93.6% 0.018 96.1)

  3. Step 200

    200 (this color)

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  4. Step 300

    300

    #CCC193

    oklch(80.9% 0.062 96.2)

  5. Step 400

    400

    #B2A154

    oklch(70.7% 0.1 97.2)

  6. Step 500

    500

    #A08909

    oklch(63.2% 0.128 97)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2602

    oklch(27% 0.053 96.4)

Export this scale for Tailwind in the Tailwind colors tool

#DBD3AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AD0.005
Deuteranopia (no green cones)#DDD4B00.004
Tritanopia (no blue cones)#E2CEC90.043
Achromatopsia (no color)#D2D2D20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD3AF

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  • #CAD0F3

    #CAD0F3

    oklch(86.4% 0.049 277.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD3AF

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  • #E9CDB1

    #E9CDB1

    oklch(86.5% 0.049 67.1)

  • #CAD9B7

    #CAD9B7

    oklch(86.5% 0.049 126.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD3AF

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  • #B9D6F1

    #B9D6F1

    oklch(86.4% 0.049 246.5)

  • #DACBEC

    #DACBEC

    oklch(86.5% 0.048 305.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD3AF

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  • #AFDBE7

    #AFDBE7

    oklch(86.4% 0.049 216.2)

  • #E8C7DE

    #E8C7DE

    oklch(86.4% 0.048 337)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD3AF

    #DBD3AF

    oklch(86.4% 0.049 96.9)

  • #AFDDD7

    #AFDDD7

    oklch(86.3% 0.048 186.5)

  • #CAD0F3

    #CAD0F3

    oklch(86.4% 0.049 277.7)

  • #F0C6CD

    #F0C6CD

    oklch(86.5% 0.048 6.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD3AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD3AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.