#DBD3AD

Closest named color: Pale Oak (#DBCFB0). oklch(86.4% 0.051 97.5), rgb(219, 211, 173).

Aa

Black text reads best on this color (13.93:1).

About this color

#DBD3AD is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.051 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.93:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.93:1
White text1.50:1

Values

HEX#DBD3AD
RGBrgb(219, 211, 173)
HSLhsl(50, 39%, 77%)
OKLCHoklch(86.4% 0.051 97.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD3AD 1.50:1 Fails Lc -26.9 Dividers and decoration only
Black text on #DBD3AD 13.93:1 AAA Lc 80.0 Fine for body text
#DBD3AD text on white 1.50:1 Fails Lc 23.7 Dividers and decoration only
#DBD3AD text on black 13.93:1 AAA Lc -79.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EF

    oklch(97.2% 0.009 100)

  2. Step 100

    100

    #EDEADC

    oklch(93.6% 0.019 96.9)

  3. Step 200

    200 (this color)

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  4. Step 300

    300

    #CCC191

    oklch(80.8% 0.065 96.7)

  5. Step 400

    400

    #B3A14E

    oklch(70.8% 0.106 97.3)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBD3AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AB0.005
Deuteranopia (no green cones)#DDD4AE0.004
Tritanopia (no blue cones)#E3CDC80.046
Achromatopsia (no color)#D2D2D20.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD3AD

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  • #C9D0F4

    #C9D0F4

    oklch(86.4% 0.05 276.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD3AD

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  • #EACCAF

    #EACCAF

    oklch(86.3% 0.052 66.1)

  • #C9D9B5

    #C9D9B5

    oklch(86.4% 0.051 127)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD3AD

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  • #B8D6F3

    #B8D6F3

    oklch(86.4% 0.052 247.5)

  • #DBCAED

    #DBCAED

    oklch(86.4% 0.051 307.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD3AD

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  • #ADDBE8

    #ADDBE8

    oklch(86.3% 0.051 216.9)

  • #E9C6DE

    #E9C6DE

    oklch(86.3% 0.05 337.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD3AD

    #DBD3AD

    oklch(86.4% 0.051 97.5)

  • #ADDED8

    #ADDED8

    oklch(86.5% 0.051 187)

  • #C9D0F4

    #C9D0F4

    oklch(86.4% 0.05 276.6)

  • #F1C5CC

    #F1C5CC

    oklch(86.4% 0.051 7.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD3AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD3AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.