#DBD3A7

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.059 98.9), rgb(219, 211, 167).

Aa

Black text reads best on this color (13.88:1).

About this color

#DBD3A7 is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.059 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.018 away. Black text reads best on it, at 13.88:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.88:1
White text1.51:1

Values

HEX#DBD3A7
RGBrgb(219, 211, 167)
HSLhsl(51, 42%, 76%)
OKLCHoklch(86.2% 0.059 98.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD3A7 1.51:1 Fails Lc -27.1 Dividers and decoration only
Black text on #DBD3A7 13.88:1 AAA Lc 79.9 Fine for body text
#DBD3A7 text on white 1.51:1 Fails Lc 23.9 Dividers and decoration only
#DBD3A7 text on black 13.88:1 AAA Lc -79.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEADA

    oklch(93.5% 0.021 98.1)

  3. Step 200

    200 (this color)

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  4. Step 300

    300

    #CDC289

    oklch(81% 0.076 98.5)

  5. Step 400

    400

    #B4A13D

    oklch(70.7% 0.121 98.4)

  6. Step 500

    500

    #9E8A00

    oklch(63.2% 0.131 99)

  7. Step 600

    600

    #857300

    oklch(55.6% 0.115 98.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2600

    oklch(26.8% 0.056 98.7)

Export this scale for Tailwind in the Tailwind colors tool

#DBD3A7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD0A40.007
Deuteranopia (no green cones)#DED3A80.005
Tritanopia (no blue cones)#E3CDC70.053
Achromatopsia (no color)#D2D2D20.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD3A7

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  • #C9CFF9

    #C9CFF9

    oklch(86.4% 0.059 278.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD3A7

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  • #ECCBA9

    #ECCBA9

    oklch(86.2% 0.059 67.8)

  • #C6DAB1

    #C6DAB1

    oklch(86.3% 0.059 128.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD3A7

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  • #B5D6F7

    #B5D6F7

    oklch(86.3% 0.058 248.5)

  • #DDC8F0

    #DDC8F0

    oklch(86.3% 0.059 308.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD3A7

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  • #A7DCEC

    #A7DCEC

    oklch(86.3% 0.059 218.3)

  • #EDC3DF

    #EDC3DF

    oklch(86.2% 0.06 338.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD3A7

    #DBD3A7

    oklch(86.2% 0.059 98.9)

  • #A6DFD9

    #A6DFD9

    oklch(86.3% 0.059 188.1)

  • #C9CFF9

    #C9CFF9

    oklch(86.4% 0.059 278.7)

  • #F5C2CA

    #F5C2CA

    oklch(86.1% 0.059 7.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD3A7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD3A7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.