#DBD29F

Closest named color: Pale Oak (#DBCFB0). oklch(85.9% 0.068 99.2), rgb(219, 210, 159).

Aa

Black text reads best on this color (13.73:1).

About this color

#DBD29F is a light, muted yellow. In OKLCH its lightness is 86%, its chroma 0.068 and its hue 99°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.026 away. Black text reads best on it, at 13.73:1.

Hue familyYellows
Lightnesslight (86%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.73:1
White text1.52:1

Values

HEX#DBD29F
RGBrgb(219, 210, 159)
HSLhsl(51, 45%, 74%)
OKLCHoklch(85.9% 0.068 99.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD29F 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #DBD29F 13.73:1 AAA Lc 79.2 Fine for body text
#DBD29F text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#DBD29F text on black 13.73:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEBD8

    oklch(93.7% 0.025 99.5)

  3. Step 200

    200 (this color)

    #DBD29F

    oklch(85.9% 0.068 99.2)

  4. Step 300

    300

    #CEC280

    oklch(80.9% 0.087 99.2)

  5. Step 400

    400

    #B6A11E

    oklch(70.6% 0.139 99.2)

  6. Step 500

    500

    #9D8A00

    oklch(63.1% 0.131 99.5)

  7. Step 600

    600

    #847400

    oklch(55.7% 0.116 99.7)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4C4200

    oklch(37.8% 0.078 99.5)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#DBD29F with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCCF9C0.007
Deuteranopia (no green cones)#DFD3A10.007
Tritanopia (no blue cones)#E4CBC40.060
Achromatopsia (no color)#D1D1D10.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD29F

    #DBD29F

    oklch(85.9% 0.068 99.2)

  • #C7CDFD

    #C7CDFD

    oklch(86% 0.067 279.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD29F

    #DBD29F

    oklch(85.9% 0.068 99.2)

  • #EEC9A1

    #EEC9A1

    oklch(85.8% 0.067 68.9)

  • #C3DAAB

    #C3DAAB

    oklch(85.9% 0.068 129)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD29F

    #DBD29F

    oklch(85.9% 0.068 99.2)

  • #AFD5FC

    #AFD5FC

    oklch(85.9% 0.068 249.3)

  • #DEC5F3

    #DEC5F3

    oklch(85.9% 0.068 309.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD29F

    #DBD29F

    oklch(85.9% 0.068 99.2)

  • #9EDCEF

    #9EDCEF

    oklch(85.9% 0.068 218.8)

  • #EFC0DF

    #EFC0DF

    oklch(85.8% 0.067 339.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD29F

    #DBD29F

    oklch(85.9% 0.068 99.2)

  • #9DDFDA

    #9DDFDA

    oklch(85.8% 0.067 190.1)

  • #C7CDFD

    #C7CDFD

    oklch(86% 0.067 279.3)

  • #F9BFC7

    #F9BFC7

    oklch(85.9% 0.067 9.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD29F, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD29F in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.