#DBD1BA

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.033 87.3), rgb(219, 209, 186).

Aa

Black text reads best on this color (13.84:1).

About this color

#DBD1BA is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.033 and its hue 87°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.013 away. Black text reads best on it, at 13.84:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.033)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.84:1
White text1.51:1

Values

HEX#DBD1BA
RGBrgb(219, 209, 186)
HSLhsl(42, 31%, 79%)
OKLCHoklch(86.3% 0.033 87.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD1BA 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #DBD1BA 13.84:1 AAA Lc 79.7 Fine for body text
#DBD1BA text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#DBD1BA text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5F1

    oklch(97.1% 0.006 84.6)

  2. Step 100

    100

    #EDE9E1

    oklch(93.5% 0.012 84.6)

  3. Step 200

    200 (this color)

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  4. Step 300

    300

    #CCBFA2

    oklch(80.8% 0.042 86.7)

  5. Step 400

    400

    #B39E70

    oklch(70.7% 0.067 86.1)

  6. Step 500

    500

    #A08649

    oklch(63.1% 0.086 86.8)

  7. Step 600

    600

    #8B6F29

    oklch(55.5% 0.094 86.8)

  8. Step 700

    700

    #765D1C

    oklch(49.1% 0.087 87)

  9. Step 800

    800

    #604C1A

    oklch(42.7% 0.072 86.8)

  10. Step 900

    900

    #4E401B

    oklch(37.8% 0.057 88.7)

  11. Step 950

    950

    #2E2511

    oklch(26.9% 0.035 85.8)

Export this scale for Tailwind in the Tailwind colors tool

#DBD1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B90.006
Deuteranopia (no green cones)#D9D3BB0.005
Tritanopia (no blue cones)#E1CDCA0.029
Achromatopsia (no color)#D2D2D20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD1BA

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  • #C8D2E8

    #C8D2E8

    oklch(86.3% 0.032 266.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD1BA

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  • #E3CDBD

    #E3CDBD

    oklch(86.2% 0.033 58.3)

  • #D0D5BD

    #D0D5BD

    oklch(86.3% 0.033 116.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD1BA

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  • #BFD6E5

    #BFD6E5

    oklch(86.4% 0.032 236.4)

  • #D4CEE5

    #D4CEE5

    oklch(86.3% 0.032 297.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD1BA

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  • #BAD8DD

    #BAD8DD

    oklch(86.2% 0.033 208.7)

  • #DECBDD

    #DECBDD

    oklch(86.3% 0.032 327.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD1BA

    #DBD1BA

    oklch(86.3% 0.033 87.3)

  • #BCD9D1

    #BCD9D1

    oklch(86.2% 0.033 177.1)

  • #C8D2E8

    #C8D2E8

    oklch(86.3% 0.032 266.1)

  • #E5C9D2

    #E5C9D2

    oklch(86.2% 0.034 356.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.