#DBD09E

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.067 97.1), rgb(219, 208, 158).

Aa

Black text reads best on this color (13.52:1).

About this color

#DBD09E is a light, muted yellow. In OKLCH its lightness is 85%, its chroma 0.067 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.024 away. Black text reads best on it, at 13.52:1.

Hue familyYellows
Lightnesslight (85%)
Chromamuted (0.067)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.52:1
White text1.55:1

Values

HEX#DBD09E
RGBrgb(219, 208, 158)
HSLhsl(49, 46%, 74%)
OKLCHoklch(85.4% 0.067 97.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #DBD09E 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #DBD09E 13.52:1 AAA Lc 78.4 Fine for body text
#DBD09E text on white 1.55:1 Fails Lc 25.4 Dividers and decoration only
#DBD09E text on black 13.52:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EEEAD8

    oklch(93.5% 0.024 96.6)

  3. Step 200

    200 (this color)

    #DBD09E

    oklch(85.4% 0.067 97.1)

  4. Step 300

    300

    #D0C180

    oklch(80.8% 0.086 96.7)

  5. Step 400

    400

    #B9A021

    oklch(70.7% 0.137 97)

  6. Step 500

    500

    #A08900

    oklch(63.2% 0.13 97.2)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#DBD09E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACD9B0.008
Deuteranopia (no green cones)#DDD1A00.004
Tritanopia (no blue cones)#E5C9C30.061
Achromatopsia (no color)#CFCFCF0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #DBD09E

    #DBD09E

    oklch(85.4% 0.067 97.1)

  • #C4CCFB

    #C4CCFB

    oklch(85.5% 0.066 277.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #DBD09E

    #DBD09E

    oklch(85.4% 0.067 97.1)

  • #EDC7A1

    #EDC7A1

    oklch(85.3% 0.066 66.7)

  • #C3D8A9

    #C3D8A9

    oklch(85.4% 0.067 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #DBD09E

    #DBD09E

    oklch(85.4% 0.067 97.1)

  • #ADD4F9

    #ADD4F9

    oklch(85.4% 0.066 247.2)

  • #DBC4F2

    #DBC4F2

    oklch(85.4% 0.067 307.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #DBD09E

    #DBD09E

    oklch(85.4% 0.067 97.1)

  • #9DDBEC

    #9DDBEC

    oklch(85.5% 0.067 216.6)

  • #EDBFDF

    #EDBFDF

    oklch(85.5% 0.067 337.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #DBD09E

    #DBD09E

    oklch(85.4% 0.067 97.1)

  • #9DDED6

    #9DDED6

    oklch(85.5% 0.067 186.5)

  • #C4CCFB

    #C4CCFB

    oklch(85.5% 0.066 277.3)

  • #F7BEC7

    #F7BEC7

    oklch(85.5% 0.066 8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #DBD09E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #DBD09E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.